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The WAN Show

Every Friday, top Tech YouTuber Linus Sebastian and Luke Lafreniere meet to discuss current events in the tech world, a subject from which they do not stray. Hardly ever. Every Friday, top Tech YouTuber Linus Sebastian and Luke Lafreniere meet to discuss current events in the tech world, a subject from which they do not stray. Hardly ever.

Transcribed podcasts: 410
Time transcribed: 31d 6h 22m 24s

This graph shows how many times the word ______ has been mentioned throughout the history of the program.

Can I just stay on my phone or no?
You can stay on your phone.
Alright guys, welcome to the Ultimate Wham Show.
We have never done anything like this before, we have had Austin as a guest, I have had
Luke as my co-host, we have had Lou over there as a guest, we have had Marcus as a guest,
but we have never done it all at the same time.
Well I shouldn't say we've never done it all at the same time.
We've never done it all at the same time on camera.
There we go, there we go.
So guys we're coming to you live from the, actually I want to give a shout out to Corsair.
They're not a sponsor or anything for this, but we got kicked out of our hotel at 11 o'clock
today and I was like, we need somewhere to do the Wham Show, can we use your suite, like
your massive awesome suite with the pool table?
And they're like, yeah man, no problem.
So we're coming to you live from the 51st floor of the Palazzo Hotel here in Las Vegas.
We've had a great week at CES and this is going to be a fun show, there is no agenda,
there's nothing.
Nope.
There's just plan, nothing.
This is the least prepped plan show I think ever, because usually even if we don't have
a doc, we'll like kind of know what happened that week, no title two happened.
Other than that, CES.
There you go.
All right, intro time.
Oh, hold on a second, we don't even have any sponsors today, we weren't even planning to
do Wham Show.
We didn't add it.
It's right there.
No, it's okay.
Drag it in.
I don't care.
No, you got it, drag it in.
Shout out to our CES sponsors.
I believed in you.
Phantom Glass with their awesome screen protectors as well as HyperX with their gaming content
on their channel.
We've got a video coming soon from Phantom Glass, it's going to be super cool.
Are you going to keep teasing that?
Yeah.
No, no, no, okay.
These guys have been teasing it.
I can actually legitimately tease it because I might have been in it and it might have
been awesome.
No, it was definitely awesome and I might have been in it.
Can we, how much, should we tease like what we did?
No, no, no, no.
We can't tell.
That has to be.
You'll have to see.
All right.
Can we say it involves Austin's nipples?
Yes.
We can say that.
We can say that.
Well, we did it.
So it's a little bit late.
This guy implied, I guess.
I mean, you know, they can, they can draw their own conclusions.
Yep.
Yep.
All right.
So guys.
We both were involved in the, yeah.
I don't know if we really have like a hashtag or anything.
So.
Hashtag wancho.
I just.
Hashtag Austin's nipples.
I just created.
Oh no, I like that way better.
Hashtag Austin's nipple.
Hashtag, hashtag Austin's nipples.
That is the wancho.
That is the, the hashtag that we will be monitoring during the stream.
Okay guys.
Holy crap.
What?
There is already pictures of Austin's nipple.
That hashtag already exists.
Oh, wait, wait.
Can you see it?
Oh, nevermind.
There actually is a picture of my nipple on the internet.
Is that it?
Is when I broke my arm and there's like a picture of me with like a, like a sling with
no shirt on.
So.
Blockage?
Yeah.
That's actually kind of fantastic.
I love how, I don't think like almost anyone's commenting about the fact that people are
just straight up playing pool in the background.
Oh yeah, yeah.
There's, there are people.
Pool.
Alright.
So guys, why don't we, why don't we kick this off?
Show highlights.
Um, I mean, it's a good thing people are watching the show to find out what you enjoyed here
because they are not going to find that out by watching your channel.
Oh.
Okay.
Okay.
Okay.
So.
This is the first CES.
This is my fifth CES.
This is the first time I've come without having to do a ton of videos.
Right.
Yeah.
Like the first couple years it's just like I did 30 videos by myself and I was just like
ehhh.
In zombie mode.
Exactly.
So this year I decided to take it easy.
So I do have videos.
One's live right now.
We shot, we finished two of my other videos today.
Okay.
So I have three CES videos and if you guys want to watch more CES videos there might
be some other tech channel that may have posted a couple.
I forget the name.
I'm just going to keep staring awkwardly in the camera.
You mean like you always do?
Always.
Oh.
Oh.
I'm sorry.
I'm sorry.
Alright I'm out.
Oh.
That was rough.
Someone's got to tag you out.
That's how this system works I think.
Yeah but anyways show highlights.
Oooh.
Uhhh.
Okay so I don't want to spoil my video too much.
Okay.
Let me go over the stuff I did.
Oh right.
Cause you'll see the videos.
You'll see the videos.
Yeah I didn't want to go crazy on videos this year.
We have the weirdest audience ever.
There's a lot of cool stuff at the BMW booth.
So we actually checked that out.
They had you know the i3 and the i8.
They had like inductive charging for the i8.
So literally just like you just pull in.
Yeah.
All you guys are just like charging.
That was cool.
Super cool.
Yeah.
And it's a really cool laser headlight demo where literally it's like it can shine like
a spotlight on anything.
So like you could be driving down like complete high beams and like there's a car.
Literally the light would turn down for just like that tiny bit of car tracking.
That's really cool.
So you're driving by and there's like a deer.
Literally like it would like shine a spotlight on the deer using the laser headlights.
Crazy stuff.
Wow.
That's sick.
The i3 it literally drives itself.
So like you like tap the button on the smartwatch and the car pulls up and like you see like
the wheels spinning and everything.
You just get in it.
It'll like you cannot crash it like even when you're driving it like you could like completely
floor the car and drive toward like a barrier straight it just like wouldn't hit it.
Like literally just like stops.
It's like no.
Wow.
So were they letting people demo it?
Oh i8?
Tag in.
Tag in.
Can I tag in right now?
I don't know.
High five.
You're good.
You're good.
Microphones are here?
Yep.
Camera's over there.
Mic's here.
Hey.
I tagged in about i8 but or BMW in general.
I spent a lot of time at their booth like a whole day two days ago.
He's talked about the laser headlights.
That was awesome.
And that's not really legal in the United States unfortunately.
Laser headlights in general.
So Audi's doing it.
BMW's doing it.
But it's not gonna come here so in Europe they're doing that.
Interesting.
And then the OLED tail lights is another thing I don't know if I mentioned that.
Nope.
It's basically a display on the back of your car.
Two OLED panels and lots of diodes and they're really bright and they looked awesome because
they had the whole laser light show and those are cool.
Any color you want.
What else?
Have you been able to drive it?
I didn't drive it.
I've driven the i8.
I have not driven the M4 or the i3.
I sat in the i3 that they tried to crash where the dude literally floored it and it stopped
itself but then while it was stopped he just to make sure I knew floored it a couple more
times and the car wouldn't go so that was a lot of trust in that car.
Did you have your seat belt on or did they tell you to do it?
No seat belt.
It's okay.
Well I had my camera in my hand so I kind of wanted to be safe about it anyway.
Right.
But it was really cool.
And then I sat in the back seat of one that drove itself.
So it was summoned by a smart car or a smart watch app and he pressed to bring the car
to him and then 30 yards away an i3 with no one in it starts rolling around the corner
and pulls up right next to him and unlocks the door.
Which is pretty cool.
That's actually pretty sick.
Yeah.
So I sat in the back of it and the steering wheel started whipping around.
Actually right when I sat in it when the lady closed the door behind me I set up the camera
and everything and it was kind of quiet for a little bit and I knew the guy had summoned
it because the steering wheel snapped into place and then slowly started rolling.
It was kind of cool.
That's sick.
Yeah.
I know last year I did a video on the i3 and this is the first time I'd driven an electric
car.
Okay.
So I was going around Las Vegas and they had the route that you were allowed to go on.
But my plan was, I'm hoping I'm past statute of limitations here.
My plan was we were going to swap out drivers because I wanted Brandon, my camera man, to
be able to try it out as well.
But as we're coming around one of the corners I was just talking about how I like the acceleration
and the torque in electric cars.
Coming around a corner and there's this giant empty street.
So I was like, all right, sweet.
And I just stepped on it.
It was beautiful.
It was amazing.
And that was the first time that I got to experience the braking in electric cars.
Which was interesting as well because I maybe almost hit someone and had to change lanes
like a couple times to start between them because I was going too fast.
But anyways, statute of limitations, whatever, yeah, it was cool.
What other car stuff have you checked out here?
I have done i8 stuff I didn't do a lot of i8 while I was here.
But today I basically just shot a bunch of footage of the Tesla Model X that's in Panasonic's
booth.
And it was crowded.
I got to it on day one and of course it was crowded.
I was like, all right, I'll come back later.
I came back to it yesterday and it was still crowded and I was like, all right, I'll come
back tomorrow.
Today it should be dead.
Today at 2 p.m. it's still very crowded.
So the footage is all right.
But there's a lot of cool stuff about that that I want to talk about last year.
They were doing a pretty good job of keeping it all right for you.
I heard that some like white dude showed up and was getting all up in your space.
Yeah.
Yeah.
Yeah.
He had like a tripod.
I put a hand like, sir, he's filming right now.
Go away.
It was weird because last year the video I did at the Panasonic booth was the Tesla Model
S. But all the doors were closed, the trunk was closed.
You couldn't like look in.
So people would like walk up to the car, look at it for a second and leave.
So I did a whole video about it then and that's the first time I was in contact with Tesla
after that video.
So I come to the booth today and I guess the guy was like, yeah, yeah, you want to do a
video again this year?
Okay, I'll help you out.
And basically just started like fending off people who got near me as I was getting footage.
I guess Austin was trying to get B-roll and he was like, sir, you're gonna have to wait
for this guy to finish.
And I just kind of like, I was like, is that Austin that you just pushed up?
It was kind of funny, but yeah, that happened.
What do you think of Model S?
It's a weird thing.
So I saw, I did a Tesla.
Wow.
That's a good intro for that.
They're going to put that on the marketing materials for it.
It's a weird thing.
MKBHD 2000.
No, I saw one at the, I did a Tesla factory tour and I saw an earlier prototype and the
side view mirrors were just cameras pointed backwards and that was another one of those
legal things.
Like, can you really do that?
And apparently in certain states you can't.
And then eventually it's just like, man, might as well just go rear view mirrors.
So they're traditional rear view mirrors only we saw in the Panasonic booth.
Other minor changes like the doors have different things.
The seats look different every time I see it, but it's still a weird vehicle that a
lot of people are curious about.
Like there are tons of questions every time.
The one thing that I'm, it's a, it's a dual motor chassis, but essentially dual motor
system the same way the P85D is.
The one thing is the doors, when they lift up, I was reading this in a Reddit thread,
it creates these little cracks.
Like if it's raining, you're just letting rain pour into your car.
So I was trying to get as many angles of the door opening as possible, but I only really
got one.
But it seemed like that could be a problem if there's just water falling into your car
every time you open the door.
Hopefully that's not a problem.
They were able to solve that by putting like a fabric liner, especially fabric liners,
but it's not solved yet.
Yeah.
And there's, there's little things like this is, this is on my wife's old, it's like a
2008 rabbit.
But just even though it looks like the water should just drip down, they just, the way
they've curved the metal.
It just rolls in.
Causes it to just roll down.
Yeah.
So knowing Tesla, they've probably thought of that.
I think so.
I have faith in that.
But yeah, I'm excited.
I think it's supposed to start manufacturing this year.
So we'll see it around.
One of the things you couldn't touch the vehicle was the doors didn't have the safety off installed
yet.
Yeah.
They were just closing their body.
The hydraulics.
Yeah.
That would be bad.
They had to demo it very carefully.
That's awesome.
I actually, I had a plan to check out a whole bunch of car stuff this year and it's cool
talking to you about it because I basically got to check out none, which was not great.
But yeah.
I don't know.
Did you get to check out Audi and stuff as well?
Audi, no.
I heard about their booth and I heard about stuff they do with the smartwatch, but I didn't
get to visit them.
So I guess I was, I was kind of focused on like a few dense spots of the show floor rather
than try to, you know, explore as much as I did last year.
But I heard about Audi stuff, but I didn't get to see it.
Oh, sorry.
Go ahead.
This is kind of a completely offshoot thing, but was this the first show that you've shot
on a RED?
Yes.
I've done more shooting out with this camera than I did before.
Every year it's fun.
I mean, every time you get a new camera, it's fun to just go out and shoot and see what
you can.
So this is one of those times where I'm just discovering really what this camera is capable
of and how much I enjoy using it.
So it was a lot of fun to shoot with it this year.
Last year, it was the C100.
That's where you get the mic stand.
Exactly.
Yeah.
But I mean, I don't shoot outside as much as I would like to, so it's fun to go out
and do stuff like this.
Yeah, for sure.
So you've talked about cars an awful lot, but was there anything mobile-wise that stood
out to you at the show this year?
Not really mobile.
I mean, I saw the new G Flex 2, which was probably the most outstanding phone at the
show, I think, that people are talking about.
It seems like a phone people would actually want to buy, whereas the first one, cool concept,
cool idea, but I don't think anyone's going to actually buy that.
Right.
So it's a little closer to the G3 in its size and shape and aesthetics.
And then there's the, actually it's not mobile, but I was actually impressed with 8K TVs.
I saw one in the Sharp booth, and I think in the Sony booth as well, and there were
like 89 inches and 98 inches or something like this, but I can actually tell the difference
in the way it looked versus 4K TV.
Not going to have any content, it's not going to look that good all the time, but it looked
really cool with the demos they had these, you could basically walk up and read fine
text.
Did you see the Sony projector?
The $55,000 projector.
Was it the pair?
The wall.
Sorry?
The pair of projectors?
Yeah, the pair of projectors.
Yeah, I saw that.
That was pretty cool.
7 inches from the wall, and a 147 inch image, laser projector, they hand build them to order.
You wait 6-8 weeks, it doesn't matter, you're the king of Egypt, you wait 6-8 weeks for
your projector.
Yeah.
And as awesome as that would be, I don't have a wall that big in my apartment.
So it was cool to stay at the demo, but yeah.
I look like some Egyptian.
This new light.
Yeah, it's pretty intense.
I don't know what's going on there.
I think Egypt is a democracy by the way.
Interesting.
Mad son.
I'm literally glowing.
This is fantastic.
You know how pregnant women get that glow?
So you're pregnant.
You're all going to envy me now.
I'm like 4 times pregnant.
Don't even worry about it.
Alright, so go ahead.
What is your favorite stuff of the show?
I mean for me, I think this is a pretty obvious one.
I get really excited about thin and light laptops.
I get really excited about high performance gaming.
And I get super bummed out when there's no such thing as a thin and light laptop that
performs really well, that has great battery life, that I mean I'm just asking to have
my cake and eat it too at this point.
So I don't know.
You probably didn't check out like any computer stuff at the show, right?
Much less than last year, which wasn't the first place.
So MSI of all people has a laptop that's hyper thin.
It's actually lighter than, I believe it's lighter than the MacBook Air.
But don't quote me on that.
Super light, 13.3 inch notebook.
And basically it's got like this proprietary slot in the back.
And you slide it into this dock that's pretty boxy, it's like pretty big.
And then inside that dock is a full desktop graphics card.
So you just, you power it down, you take it off in order to take it off and put it on.
And then when you boot up, the computer doesn't even know that there's onboard graphics, you're
just running directly off of an external graphics card.
So you'll get exactly the same gaming experience pretty much on this laptop with an external
monitor.
And then you want to go somewhere and have it not be like heavy.
Would there ever be a way to get it to be able to undock and re-lock without powering
down?
That's probably a lot more difficult.
That is a lot more difficult.
With Thunderbolt 3 or something, it could be possible.
But I mean, the rumor now though is that the new MacBook Air is just going to be USB 3
type C.
And I tweeted about that because I feel like the next version of it will inevitably have
two or three more Thunderbolt ports.
And oh, we listened to your complaints and we saw that and now you have more ports.
But the only port was that one.
And I feel like so when you're charged or charging, you don't have any ports.
I heard a conspiracy theory that what they're going to do is they're going to have the power
brick have your IO on it.
Yeah, I would believe that.
Okay.
Interesting.
So what if you want to use the IO without the power brick though?
Well, you already have your power brick with you.
No, not if you have a MacBook Air with eight hours of battery.
I mean, if you're just going to class and you want to bring this laptop to class and
oh, I also need to plug in a projector to do a presentation, does that mean you need
to be plugged into the wall also?
That is kind of annoying.
I feel like...
I'm not sure on that one.
The guy seemed pretty convinced though that it was a totally possible thing.
I could see a $60 breakout cable in the Apple store, but I just don't know how they would
make that happen.
I don't know.
Is it a deal?
Yeah, $60.
That's pretty reasonable.
For an Apple cable.
Yeah, for an Apple accessory.
USB type C is pretty nice though.
Have you been able to see the show at all?
Nope.
I haven't seen it yet either.
Really?
So you saw it, right?
Yeah.
Yeah.
It's okay.
So it looks really similar to micro USB cable.
That small?
Which is scary.
It's quite small.
Yeah.
It's a little bit longer it seems.
And the locking connector on it is pretty intense.
You don't see teeth or anything.
It's internally locking.
So actually the first couple times that I plugged it in, I didn't realize that it was
locked.
That it was, I didn't push it in all the way.
Oh.
Because I hit the end and was like, okay, cool.
And then it was like, that's all right.
And it sat in the port fairly well.
But then actually Nick Van Berkel went to go plug it in and plugged in a lot more aggressively
and it clicked, like audibly clicked and then to take it out, you kind of have to like jostle
a little bit and take it out.
It's quite a locking cable.
And is that done?
Or is that prototype?
Done.
Yeah, it's like the port and the cable are both fully released.
The motherboard is not completely ready yet.
One problem that they're going to have with them is actually something that Austin was
talking to me about earlier, which is where the standards for the cables and the ports
and the devices are going to be all over the place.
It's going to be a mess.
It's going to be a complete mess.
Is it reversible or no?
Yeah, there's several.
There's the USB that just charges.
You have to tag someone out if you want to talk.
You can tag me out if you want.
I didn't know you could tag out a co-host.
There are no rules on the WAN show.
No, you can tag me out.
This can be Marcus Austin Luce.
You don't want to let me loose on that, man.
So basically the guy I was talking to, he said there are going to be several different
kinds of these Type-C connectors.
So there's some that will just charge, there's some that will be just USB 2.0, and there
will be the, I think he said the full-featured.
Yeah, yeah.
So basically the full-featured ones are the ones that can handle the DisplayPort, handle
100 watts of power, handle USB 3.0.
That's the one that you want.
And you're supposed to know that when you're filing.
And that's the thing I was asking about.
I was like, well, how are we supposed to know that?
And he's like, well, we're considering maybe putting like the little flags on the cables
to show.
But he's like, but manufacturers are not going to want to do custom branding or something
on it.
So I'm like, man, this seems like a major problem.
That is such a PC thing to do.
That is the kind of thing that, everyone knows, I love the PC, blah, blah, blah, blah, blah.
But Apple doesn't do that stuff.
If there's a cable, there's a cable.
But you know what they're probably doing is they're probably saving on the copper wiring
and the shielding in the less expensive cables.
So they're trying to be like, oh, well, we have a low cost USB 2.0 version, but that's
going to be a disaster.
I mean, what made USB good is the you.
You made USB good.
All of you and you and you.
We all made it possible.
It's all because of us.
Yeah.
So it's, it's going to be interesting to see, but that said, being able to do a hundred
watts of power, display port, USB, all this kind of stuff over one little tiny cable,
which I was not really quite sure I'd seen like the pictures and videos of it.
And it just looked like, okay, whatever.
But it's almost the same size as a micro USB.
It's very slightly wider.
I think it might be slightly thinner, but it's for all intents and purposes, basically
like micro USB, which is awesome.
And it's reversible.
I don't know if you guys talk about that, but it's like, yeah, you can do the reverse
of it.
Um, the one I played with, it was just in like a, like a little custom thing.
It wasn't like, it wasn't a final cable.
Yeah.
But when I was plugging it in, it seemed like it, it seemed solid and it wasn't like it's
going to fall out.
It kind of felt a little bit like if you guys are like trying to like a lightning cable.
He was describing locking it or plugging it all the way in is sort of a thing you have
to be conscious of.
I didn't see that at all.
I just realized we never did our video where we announced that the show's live.
So we've only got like 3000 people watching.
So you guys, you guys saw an amount of people for no video.
Just what is this from tweets?
Uh, just, uh, we, well, we have like, I think we have like 80,000 followers on Twitch, so
like it goes out, it goes up to the old guys, those guys in theory, I think Twitch's subscriber
box is even worse than YouTube 24 hours is an email out too.
Yeah.
So unless we do a 24 hour stream, a lot of people will, I mean, I don't know any flights
for a few hours.
We can just miss ours.
Right.
Like that's cool.
Right.
Yeah.
We'll just, we're going to, we're going to stay here in the course.
So sweet.
We're going to lock the door.
There's never going to get in barricade.
Yeah.
Sounds like a plan.
Yeah, no problem upgrades all around.
All right.
So I got to pick on you again.
Now that you're back.
Let's do it.
Let's do it.
You made one video so far and it's about razors micro console and I got to wonder, was that
that exciting to you because it's been done before, like small Android box connects to
your TV over each Mac.
Stop me if you've heard this before.
I've heard this one before.
No, no, no.
The reason I did that video first was I was in the razor booth.
I was actually waiting.
We were all hanging out and John was shooting videos.
So like I had like 30 minutes.
So I started shooting.
I was planning on doing some kind of like laptop Roundup or something.
So I started shooting, you know, some of the laptops in the razor booth and then they started
talking with me about that.
And so the forge, so I did a little bit of video on that and I started playing around
with it.
I'm like, wow, this is actually really solid.
And I started playing with the control.
Like I really liked the feel of these buttons and then the key with the turret, I was like,
this keyboard magnet.
What?
Like, yeah.
So like it was kind of like I started shooting, shooting, shooting and by the end it's like,
yeah, this is a full video.
So it really wasn't planned.
Like I didn't expect it to be some kind of crazy thing, but I was actually pretty impressed.
I think the turrets, my favorite thing in that video, even though like it's called razor
forge TV.
Right.
Did you guys, did you check out the turret?
I know I would, didn't even go in the razor.
All right.
You did though, right?
Yeah.
So basically the turret is, it's a like a little dock with a mouse and keyboard.
So basically like it's meant for like playing like a game or something on like your PC sitting
on the couch like we're doing right now.
So basically you pull it out.
There's the keyboard and it folds out with a little like track pad.
You take the mouse.
It's just about this size.
It's a, it's a fairly small mouse, but it's magnetized to the track pad lightly.
So you can still like, it still has good tracking and everything.
Basically like you can still sit here in game without like leaning it and like having it
completely fall off.
Or on your 8K TV with your crystal clear text, you could actually use a massive screen like
that from the couch.
That sounds pretty sick.
Which is pretty cool.
Yeah.
Which is surprising because like I just moved my gaming PC out to my living room and I love
being able to play on my TV.
Actually I got a video on that.
But it's not the best having to deal with the mouse and like running cables and it's
like, it's not really great for sitting on a couch and having to deal with all that stuff
all over the coffee table.
So this looks awesome.
Okay.
Changing gears a little bit.
You guys are camera dorks.
Did you at least find a chance to stop by Parrot?
I was there on our way to Razer and I was hypnotized because everyone's standing there
with their phones taking videos of it.
So in the 10 minutes it took to walk past Parrot, we saw the, I guess it was a show
basically of all the drones flying by.
Yeah.
That was pretty cool.
Yeah.
So the Bebop looks like a badass piece of machine.
I missed that.
What is that?
Okay.
So the AR Drone 2.0 is a toy.
It's garbage now.
I don't know.
Right.
It's probably going to be their biggest seller, essentially.
Yeah.
Cause that's what people are going to see in the commercials.
It's a couple hundred dollars more for the Bebop than it ever was for an AR Drone.
I think those were, those are 300, right Luke?
AR Drone?
Yeah.
That sounds about right.
Somewhere along that.
So Bebop is 500 and has some crazy technology.
It's got GPS in it.
They've got a range extender.
So you still control with wifi, but they've got a range extender that can go to two kilometers.
Whoa.
And it has like actual control knobs and everything.
And you can get a live video feed from two kilometers away, flying the Bebop.
Original AR Drone.
Oh yeah.
Sorry, what?
Oh, uh, you can use this.
I'm not doing anything with it.
Okay.
So, um, range of two kilometers, right?
So the original AR Drone could only go like maybe 12 feet high because it uses an ultrasonic
sensor to know how high it is.
So if you went too high, it lost track.
And it freaks out.
Yeah.
It's just like...
Bye.
So this one still has that, but it has a pressure sensor as well.
So you can actually fly it up really high.
1080p camera, 180 degree lens.
It has support for Oculus.
So you can wear...
That's pretty cool.
Yeah.
That's pretty cool.
So there's HDMI out on the control module thing.
Can you, is the moving of the head associated with the moving of the camera as well?
I believe so, but I'm not sure.
That would be the ultimate video rig if I'm just standing on the sidewalk and getting
sick shots by myself.
Dude, that reminds me of that video.
That drone video.
I was going to bring up DJI because they're doing a bunch of things with the Inspire.
Yeah, we have a video coming on DJI.
Okay.
The drone is pretty crazy.
I was messing with the Inspire one while ago, which is much bigger and much more expensive
and has a 4K camera and everything.
But controlling it, you need a separate person on a separate controller.
And that was cool if you have two people and you can do that.
But yeah, Oculus on the face with the drone.
I want that.
Yes.
Yeah.
I want that.
Yes.
I totally want that.
So cool.
So that was really cool.
And you guys saw the air show then, right?
Yeah.
I was walking past it, but I saw like the nine or so drones.
We actually got, I don't know if I'm supposed to talk about this.
There's only 3,400 of you, so it should be fine as long as you guys each only tell three
people.
It's all good.
Then we should be fine.
They actually took us in the back, backstage of the air show.
That place is bananas.
They wouldn't let us take any pictures, no video, but it's crazy.
They just had drones on drones on drones on drones on drones, like repair tables, like
all these parts, the software that they're using for this thing.
Because the way it works is they had a patterned stage underneath.
Yeah.
It's gotta be custom software essentially.
They're building that?
Yeah.
Oh yeah.
It's full custom.
Yeah.
So the bottom camera is looking at where it is, and so they're able to do like flips and
reorient and figure out, stay exactly precisely where they were.
Get this.
When they set up the booth for the first, oh, I really don't know if I should say this.
Okay.
When they first set up the booth, it wasn't working.
Yeah.
They were here until two or three AM, the night before the first day of the show, because
they had it working perfectly back in France.
And you take something like that, you pack it up on like a plane.
You ship it to Las Vegas, you unpack it.
Something's gonna be different.
If something was slightly misaligned, all of a sudden a drone hits another drone, right?
Oh no.
Because they don't know where each other are.
That's high stakes stuff.
I was saying like if one drone taps another drone, it's over for that show.
So you gotta be careful with those.
That was awesome.
It's crazy.
But drones are cool.
I was impressed.
Drones are cool.
Yeah, I'm really excited.
You see, there's a YouTube video.
I don't know when it was uploaded, but it's kind of blowing up like yesterday and today
of a guy.
It's his first drone flight, and the DJI drones, probably all drones, when they get low on
battery, they just lower themselves to the ground slowly wherever they are.
So it's a shot of a guy flying it over a lake.
And it's pointed back at the shore, and he slowly starts to see the drone go down.
You see him running and freaking out.
I don't want to spoil it, but it's one of the best videos.
I'll probably tweet it later.
I already see where this is going.
Yeah.
No, no, no.
You might.
It's an excellent last second scene.
Does it land in a boat?
It's an excellent last second save.
Yes.
Awesome.
Yeah.
He's leaving it at the right point.
Yeah.
Okay.
All right.
It's so cool.
I'll definitely tweet it later.
I know.
Cool.
DJI's drone was pretty sick.
I think it could go like 60.
Are you tagging me out?
I'm still working here, so there's no point in tagging you.
But I think it can go like 60 miles an hour.
Inspire 1?
Yeah.
I think it's 75.
75?
That thing's insane.
And then they're like, yeah, the legal limit for height is...
It's limited to 75.
Oh, the height.
It's also limited.
When we were messing with it, we...
Nah, I shouldn't say that.
Yeah, you shouldn't say that.
But it was...
Yeah.
The thing is capable.
The legal limit exists.
Absolutely.
He put such a huge audible disclaimer on legal limit, letting me know, like, it's drastically
higher than this.
Yeah.
It can screw with things.
I think it goes a mile in every direction.
Yeah.
So what's some of your favorite stuff?
What's some of my...
What, sorry?
Some of your favorite stuff from CES.
You know what?
Some of the stuff that I enjoyed was just like, I don't know, kind of dumb stuff.
We saw the world's smallest and lightest PC motherboard, it's like 12 grams or something
like that.
It's got like four gigs of RAM.
It's got an interface on the back that supports a 512 gig SSD.
It's like this big.
They put it on a scale for me.
I'm just like, this is stupid.
This is dumb.
It's like...
It's all right.
Years of engineering.
It's kind of dumb.
I was just like, this is ridiculous.
Like the heat sink is literally a piece of copper foil that sits on top of the CPU.
All right.
That is a little ridiculous.
I'm like, this is awesome.
I was like, yeah, this thing turbos to like 2.6 gigahertz.
It's a dual core.
Dual core what?
It's a core i5, whatever.
No, this is like...
No, this is Broadwell.
This is like some serious business.
Wow.
Where's this going to go in?
Like...
UltraBooks tablets.
Asus had like these hyper thin tablets that sit in the keyboard dock like they do, but
they were like super thin, x86 based, full windows 8.1.
I saw a TV from Sony, right?
Sony?
Yeah.
The 4.6 millimeter one, right?
Yeah.
And I walked up to it and I guess lose the bend guy, but if you want to tag me out if
you want, but you walk up to the TV and you can literally grab with two fingers and just
twist it and it's still an LED panel and you can move it around.
It looked really good, but it was very thin.
So I think there's a solution to that.
We stopped by Corning.
Corning usually has awesome demos.
Yeah.
And this year they didn't have anything practical.
I think I'm in right now.
I can be here and be in.
We couldn't just kind of like drop stuff on Gorilla Glass like I've done in the past,
but this year they were showing off a TV that doesn't have a plastic diffusion layer.
So for an edge lit TV, normally you'd need a plastic diffuser in order to get the evenness
in the backlight.
So they've developed a new glass that emits light evenly over the entire surface instead
of you light it at one end and it's really bright and at the other end it's really pale.
So they were saying that this will enable thinner TVs because with plastic you have
to put a lot more structural components in with glass.
You actually add a lot of structural strength and it can be hyper thin.
They also had that wire I was telling you about.
They had glass filament optical fiber that instead of being designed to hold the light
in is designed to let the light out evenly.
It's so light.
They had a helium balloon floating on it and you put a laser in one end and it glows.
They had a guitar that you strum and it's all winding the guitar.
It was sick.
There's some cool stuff like that.
We were over at the Sharp booth and started looking around and they had some crazy displays
all over the place.
I didn't see Sharp at all.
Sharp had I think one of the better booths for the panel stuff.
I mean there's TVs everywhere, but you see in the Sharp Aqua Crystal which has those
minimal displays on the top right and left and they had other examples of using that
bezel-less technology in car displays and other shapes displays, a circular version
of that with no bezel, random other shape of it for a car dashboard and examples of
things like that.
It looked pretty cool.
I have videos of that too.
And there was also the 89-inch 8K TV and the 98-inch 8K TV.
They had a completely bendable display that was wrapped around a pole.
I don't know if it's bendable, I think it was just the shape it was made.
They're showing off that they can make displays in all these different forms and shapes and
they had one wrapped around a pole which was interesting.
It sort of reminded me of a Times Square as you see except an actual TV.
Really cool.
I'm actually pretty excited about HDMI 2.0.
Yeah, so that's fine.
Maybe I'm not that excited.
I'm sorry?
Maybe I'm not quite that excited.
No, no, I'm okay.
No one can be as excited as you are.
I'm pretty excited.
Very soon.
Jif or Gef?
I say Jif because that's the way it's said to be said.
Jif is peanut butter.
I don't remember how I said it before that thing, that whole article.
I don't remember how I said it before that.
All right.
We won't get into this one.
All right.
Yeah.
HDMI 2.0.
I dance a lot.
You're a great dancer.
HDMI 2.0.
Thank you.
Actually, yeah, HDMI 2.0 because there's a Vizio TV that has HDMI 2.0, so I had a 970
hooked up to a 50-inch Vizio 4K TV, HDMI 2.0, 4K, 60 hertz, dope.
Not that terribly meaningful for... Actually, this is something I get.
My audience in particular is begging and pleading me to do 60 hertz videos, 60 FPS videos, and
something that I want to kind of address here, and maybe if I have such credible gentlemen
here in the room with me to back me up on this, you guys might actually believe it.
60 hertz is great for gaming.
It's great for viewing gameplay.
Thank you.
Thank you.
A 60 hertz display with 60 FPS content is great for gaming.
It is great for viewing gaming content, and it's great for sporting events, very high
speed imagery.
For something like him sitting in his room talking like this... Now, I'm going to kind
of drop a bombshell here.
We uploaded a video at 60 FPS... Bomb shell time.
About a month ago, okay?
And everyone freaked out in the video.
They're like, this is so great.
It was 60... It was 30 FPS content, and I just exported it at 60 FPS.
Nobody caught it.
Wow.
You can't make frames.
It was a pretty big bump.
Wow.
I mean, that says a lot though, because you... Yeah, I would have looked very carefully
into those comments, because I want to go back and find that now.
But people ask me all the time, when are you going to start doing 60 frames per second
videos?
Have any of you guys here seen The Hobbit in 48 frames?
I haven't actually... I saw The Hobbit 1 in 3D, and I was so disappointed that I didn't
bother seeing Hobbit 2 in 3D.
I saw it in 2D, and I haven't seen Hobbit 3, because Hobbit 2 was terrible.
Hobbit 3 is better than Hobbit 2.
That's like saying that this dog shit sandwich tastes better than the cow shit sandwich.
I would say The Hobbit... It's going to be great when someone cuts it into a two hour
movie, tastes all three, and cuts it into a two hour movie.
Yes.
That's it.
That's it.
Back to 60.
So, if you guys aren't familiar, let's get going.
All right.
All right.
All right.
I'm getting kicked off my... Okay.
So, have you guys seen The Hobbit?
Yes.
I have not.
You have not?
Okay.
I've seen all three.
What did you think of the first one?
Way too long, but okay.
And then the second one.
Awful.
Third one?
Not bad.
Right?
I felt the exact same way.
The first two were elongated garbage.
Yes.
Unfortunately.
Even though I love... Extra story lines.
All kinds of just... Like, they were enjoyable in parts, but there's just so many things
that just, like, you pulled you right out of the story because you... Like, why is
this happening?
Yeah.
Why are dwarves able to fight this well against all these other things?
It's like edgy.
Has anyone else seen The Hobbit on a tag?
Yeah.
What is happening right now?
Okay.
Linus, you can come back now.
No, no, no.
We're talking about 60 FPS videos.
Oh, 60 FPS videos.
You can probably talk about that.
That's why I brought up Hobbit, because I thought Hobbit was actually pretty decent
video games.
Did you watch the first one in 40?
I watched the first one in 40, and I enjoyed it.
I could tell it wasn't... It was still a little weird, right?
It almost felt like if you watched an early movie or something.
It's like watching one of those Spanish TV, like...
Like a soap opera.
Yeah.
One of those.
Yeah.
And it's distracting.
It feels far too real.
And it feels like a different genre.
I don't know.
Is it real though?
Yeah.
48 frames per second, and anything higher than 24 or 30, even 30 to a degree, it just
... Cinema, if you're talking about a feature film, not like a YouTube video, but a feature
film, you're there to get immersed in that storyline, right?
Yes.
Okay.
That's what you mean.
So it no longer... It becomes a distraction.
Exactly.
Exactly.
And the frame rate should... Any technical aspect of the movie should not be taking off
the story.
You shot a whole video at F0.95.
Yeah.
And it's like... Nothing's in focus.
Oh, cool.
Everyone's noses are in focus, and their faces are out.
Yeah.
It just doesn't look like... It's distracting again, and it takes you out of the story.
It's a technical feat, sure, but does that mean it's better?
Unnecessary.
I don't want to take anyone else out, but I have a question for the film guys, something
I'm not super educated on.
Lord of the Rings.
Yes.
Peter Jackson.
Yes.
In the mountain pan shot in Two Towers at 24 FPS, my brain is.
And in the new one, when he pans through the mountain, and it shows all the gold, when
he's doing a really quick pan of all the gold, it just looks disgusting, it's like, yes?
Yes.
So I feel like part of that is just because 48 FPS...
Is that his fault, or... No, I feel like high frame rate stuff is new.
I feel like it's not figured out yet.
Yeah.
It's been high frame rate videos, but it's never really been really worked out as far
as for movies.
This is a fairly new thing.
So I want to get a little bit of it.
Usually it's fine.
It's just those two kind of shots.
Yeah.
Yeah.
So quick pan.
When you pan at a higher frame rate, you also have to shoot at a higher shutter speed.
Yes.
And when you pan at a high shutter speed, things become jittery and choppy and weird.
So those big sweeping shots might look cool at 24 when everything's nice and smooth, but
when you start... It's actually 24 FPS at a point.
I'm making room for Berko.
Berko, come here.
Bring it in.
Bring it in.
It's a big couch.
I don't move the 11.
For someone, I don't know who.
Just join.
Just join.
Bring it in.
Can I touch it?
So I feel like 60 FPS video looks awesome.
I'm sure Linus is saying gameplay is great, but for a normal YouTube video of me sitting
in front of my desk, my face doesn't look that much better than 60 FPS.
It looks a little bit better, but not that much.
For the amount of data you have to add in each clip to make an efficient workflow, you're
just adding... I don't know, really putting a burden on yourself if you're adding 60 frames
for what sort of difference, really, right?
Well, and the other thing that a lot of people might not know if you don't use a camera really
often when you're not really diving into it is when you shoot at a higher frame rate,
you need a higher shutter speed and you need more light.
All of those things add up to, oh, man, this experience is not... This is throwing me
off.
And that's why I think... It's a creative choice for Peter Jackson to do an aerial that's
so fast that it's hard for people to register it.
That's his choice.
He could do it differently to make it a little bit easier on the eyes.
Can we just pause for a second and say that we mentioned 60 FPS video, now we're a bunch
of Lord of the Rings nerds arguing.
Can we just... The land show is descended...
It's a cinematic discussion.
Linus stood up for 30 seconds, guys.
We took over for 30 seconds and now we're a complete nerd.
Right off track.
I feel like I got to tag out.
I will tag out and take one for the team here.
All right.
So what's the topic again?
You need to take over.
I think you got to lead this.
Your topic now?
This is... All righty, man.
I'm just going to read the chat until I follow the new topic.
Asnailnik MLG.
500.
Thank you.
Oh, it said LMG.
Never mind.
That's a different one.
I do like high frame rate video when it's slowed down, though.
I can take advantage of it.
Yeah, absolutely.
There was some stuff, the BMW i3 when it was avoiding crashing, and I shot it like 90 frames
a second, and I do everything at 30.
So basically, you have the car going towards the barrier full screen, and at full speed,
you see it avoid crashing, and then I replayed it and you can see it.
You can see the people in the car shift forward, you can see a little bit of the tire shifting.
It's cool.
It's cool to see that kind of stuff when you slow it down.
Slow motion is ridiculously awesome, because the amount of things that you can see that
you would never be able to see in real life.
Like the Phantom.
Little details.
1200 frames per second, 2500 frames per second.
That camera's on another level.
The things that you can do with that thing, literally, you cannot see that with your eyes.
Your eyes will not be able to see that.
I feel the same way from slow-mo about time-lapse, too.
You can't see a time-lapse with your eyes, just in everyday life.
You can't see something be faster than it usually is, but then when you see a time-lapse
of the clouds or something like that, it's just this phenomenon.
It's incredible.
Yeah, these 8K TVs, there's no 8K video to show on a lot of them, but in order to make
an 8K video, they show a lot of these time-lapses.
Like 28 megabytes of photos.
Yeah, from a large format camera or something like that.
Exactly.
So they're rolling through these 8K images, and it's just surreal looking at a whole city
for a whole day as the clouds roll by and the lights change in 8K, which is crazy.
Just like you're looking outside right now.
Yeah.
Yeah, it's pretty insane.
And you actually said you noticed an actual difference between a significant 8K, so it's
at that size.
It was an 89-inch TV.
Where I looked at it, I was like, that looks better.
When you're seeing something like 42-inch or something like that, I don't think it really
fell.
Exactly.
15 feet away from it, looking at it.
It depends on how far you sit from it, it depends on how big it is, but yeah, I feel
like if I'm putting it on a wall way over there, I might not notice that difference.
It's all about the distance, and there's always an optimal, especially with a lot of the curved
TVs, unless you're directly in the exact spot, you're not really getting a better experience.
Although I did see one manufacturer claiming that was better for a...
Okay, there's one curved TV that I kinda get.
Do you want to take me out?
No, no, I'm playing.
Crap, I forget who it was, they showed it last year as well, but basically, okay, I
got mixed messages, mixed messages, but they're saying that one person told me that you could
actually change the curve, so it's that flexible TV, who says that again?
Sammy?
I think that, yeah, you're right.
I want to say it was Sammy.
Yeah, so you can curve it all the way, and then you can uncurve it all the way, let's
prototype one that they have there, and someone told me that you might be able to stop in
between.
So that would be super cool, you'd go flat if you've got like 10 guys over, you could
go all the way curved if you're watching by yourself.
Right, so I guess if you're that into the curve and you have to have it for yourself,
then that would be a good option.
Good middle ground.
Yeah, I don't know, I have a curved TV, but I never watch it with 10 people, it's usually
one or two, so I just sit in the middle of the couch and it's fine, but I saw like a
curved TV, like on one of these rotating stands, and it was saying, look at how many more viewing
angles there are, and it just twisted the TV around, and you're like, I guess I could
see that.
There wasn't any color shift as it got to the edges, maybe it's a benefit, I don't know.
Well actually, one of the really early, I read an article recently, and Sony is actually
making curved sensors for, like they're developed, it's super early, not even, they haven't even
found the perfect use case, but I think the idea is that the way that, if you can curve
a sensor, you can build a lot more technical stabilization, because Sony's got their five
axis stabilization.
I'm thinking of what benefits that would have over just different glass, like what would
a curved, what would an image from a curved sensor look like, would it just be distorted?
I don't know, would it be something like a shape brought back after?
It's super unprecedented, but it's interesting, because the article went on about how, I think,
in that technology, they've somehow managed to figure out how to gather more actual light
than you can with a flat sensor, I don't know how they did that, and that's, again, application
is kind of, and it's not just more light, it's like they're getting crazy amounts of
dynamic range, like 25 stops, like can you even think, can you fathom 25 stops?
I like that number, that sounds great.
Holy crap.
Well, hopefully, in CES, in the next couple of years, we'll be seeing something like that,
in 2017.
Or NAB.
No, oh yeah, NAB.
Have you ever been to NAB?
No, no.
I guess you go to NAB.
NAB.
As much as I can.
Let's go, let's go to NAB.
Yeah, let's just go right now, we're in, just wait here until April.
I like how this has totally been hijacked from, you know.
Yeah, there's not even, there's no.
I'm like a PC-electronic slasher.
Thanks everyone, see ya.
Tango away.
No more cameras.
We take over.
All right.
Just awesome, hi.
The Austin and Luke show has just begun, welcome, hopefully you're enjoying the camera talk,
no more of that, no more cameras, hi, how you doing?
Now we're going to talk about face-mounted displays.
Face-mounted displays, I like that.
Because I've seen the Oculus booth and most of the other VR booths, and you've very specifically
seen all the other VR booths, right?
I've seen all the things.
Is your other one up, is that video up?
That video, it's not, that was what we were shooting.
All right, a little bit of that wrist shot today, yeah.
Awkward.
I'm, yeah, most of my stuff can go up later, but yeah, I can talk about it.
So I tried a few different things, so first of all, Gear VR.
Have you tried it?
I haven't.
Gear VR?
Definitely, I've tried it a few times.
Okay, so I hope you're with me.
It's awesome.
It is awesome.
So I played a game, if you guys don't know, Samsung Gear VR, it's like just the Note 4,
it's kind of like a housing for the Note 4, kind of a little bit like Google Cardboard,
although it's a little bit, it's quite a bit nicer.
It's nicer, yeah, for sure.
It's got that 1440p screen, you know, Oculus was already using Note 3 screens in the DK2,
right?
Yeah.
So it's actually, it makes sense.
It's a really nice screen, it's a very good visual experience, if nothing else, and it
is good in other ways as well, but it's visual experience is definitely there.
Awesome, yeah.
So the demo I tried, do you know the one where it's, you're constantly flying forward and
then you control, you're entirely controlling your body looking around and then you tap
the side to shoot?
You know what?
I don't know if I've done that one.
I've done quite a few demos.
That one blew my mind because that one kind of showed one of the big advantages of the
Gear VR over something like the Oculus, it's completely untethered, right?
So I was able to like spin around because the entire controls are you looking, so I
can spin my chair around and do everything, and I wasn't tethered, so it was like, I was
just like this, like I looked completely insane.
But that's awesome, that's exactly what you want from a virtual reality experience.
Yes.
Because in the real world you might look insane, but in the game it makes a ton of sense.
That was, I was literally, I took it off and I was like grinning for like five minutes
straight.
That felt exactly like it felt when I tried the very first Oculus with the Eve Valkyrie
demo, or whatever it was called back then, Eve VR, whatever it was.
The original version, I tried that and it was just like, this is the greatest thing
ever.
I pulled my phone and like, okay, I gotta order one of these things.
Yeah, yeah, yeah.
Gear VR was like that same experience of like, whoa, this is really, really awesome.
It was on a phone.
Like, it looked awesome.
It was on a phone.
So, Gear VR.
It's very, very impressive and I like that you brought up the non-tethered experience.
Yeah.
Because that is a big deal.
Um, hopefully stuff like wireless HDMI stops being kind of, sort of junk.
Because, well, like, in certain situations it's good, but not for virtual reality.
Right.
Because it's too slow for that.
Yeah, that's exactly it.
So, junk for that, I don't mean junk in general.
I've heard Oculus, they've talked so much about trying to get every tiny like millisecond
out of the latency.
I don't think wireless is gonna work.
Not for them, at least for a very long time.
Although, looking at how good that Note 4 was running, I don't think we're that far
off from having like an entirely untethered Oculus.
Like, it's clearly possible.
Yeah, I think you'll have, you'll have troubles with like the big, crazy games.
Yes.
But then, I also think that, uh, games created as both experiences might become less and
less of a thing over time.
Yeah.
Because people are starting to realize that when you build a game around a, like, keyboard
and mouse or controller experience, those are actually much more similar than a VR experience.
You can't really shoehorn a normal game and go, uh, throw Oculus on it.
You really can't do that.
It's working for now.
Yes.
But in the long run.
Well, it's working.
I feel like, like, I haven't seen any, like, awesome experience on VR that was not already
like designed for VR.
I haven't seen it, some of them are like, uh, throw it on.
Like, a couple things work reasonably well, but like all the best demos I've tried on
VR were completely made from the ground up, and a lot of them are simple, too.
Like this, I was literally just flying around shooting ships.
But just because I was in it and I was spinning around and-
Built for you.
Exactly.
Like that, that's a big deal.
So I think that's a huge part of the VR experience is not so much the hardware.
I feel like hardware is almost at this point good enough, like the 1440p screen, solid.
Yeah.
But that soft, the software really needs to, I feel like, catch up quite a bit more.
Some things in terms of hardware are going to be interesting because, uh, and this ties
in again to the needs to be built for it idea, um, because if you can get really close up
to things, texture resolution becomes a huge problem.
Yes.
Because if you're like this far away from something, the texture resolution on that
item needs to be very high for it to not look terrible.
Because the resolution on your screen can be great, but when you're too close to things
it can just ruin the experience.
So things need to either be made in a way that like, say you're in a ship, the things
in the ship have a really good texture resolution, and then the objects outside of it, which
won't get that close to you, could maybe tone it down a little bit, and that's where performance
might become an issue because high texture resolutions can be a problem.
I feel like VR is like an entirely, like, huge step beyond anything, like, yo, sure
you have like 1080p screen or 1440p screen, but like, considering just how different it
is, and plus you gotta keep in mind that you're running it for both eyes, you have to keep
like a, what, 75 frames or something like that for Oculus?
It depends which one, I believe the new unit, the, what is it, Crescent Bay, is a 90 hertz
panel.
No, is it 90 now?
Of course you can run your game, it's slower than that, but it has the potential of running
up to 90.
Right, yeah.
So it's massive, man, I almost feel like this is gonna, yeah, we just watched a video, but
I almost feel like VR might just kinda like push a lot of hardware to like step up the
game, like, you know, you're not just running a 1080p screen, like, this is an entirely
different deal.
Yeah, honestly, right now, and it's not the same as when, like, say 10 years ago, but
right now, most people entering the gaming scene can buy a pretty freaking affordable
computer and be totally fine, no problems running high frame rates, all that kind of
stuff.
The second you jump to VR, if you want to run 1440p screen, 90 FPS.
Imagine something like Crysis, what it takes.
Ridiculous, so hard, so that's gonna be interesting, but then again, experiences that are designed
and tailored to be on VR, where they know these performance issues are gonna be a problem,
if they can make something, and that's another cool thing about Gear VR too, it has its own
store.
So you're not gonna be trying to do the PC experiences, you'll be doing stuff that's
made for Gear VR, which is perfect, and that makes a ton of sense, and people will be able
to go in there with the knowledge of what they're building it for, and be able to create
things that make a lot more sense for Gear VR.
Untethered experiences, maybe don't make it so you can get super close to things, make
it more of like, and like, super close to things, I mean, literally in your face.
You can get as close as you want, it's not like you're, you know, looking at it from
a TV that's like 5 feet away, you can like step close.
The second you get any amount of distance off, uh, texture resolution isn't nearly as
important, it's when you're like, hmm, I wanna see, like, this screw on this object,
because that's one of the first things I do.
If I look at this mouse, I put it this close to my face, I can still see all the detail,
right?
But like, if it's sitting on the table, I don't need that much detail, so you figure
it's like, ah, it's pretty crazy.
Have you tried much VR stuff?
Not a whole lot, but I did really like the Oculus demo.
I don't do super well with, like, fully immersive VR, like, I get a little dizzy motion 60 times
a day.
Really?
I really enjoyed the, uh, the Oculus demo.
That should get better for you over time, those experiences become a lot stronger.
Did you check out the demo?
I did not.
No.
It was pretty online, did you hear about it?
I heard a little bit about it, no.
It was interesting, they had, uh, I think this was the first time, at least at a show
that I've been at, they've probably done it before.
That they have fully developed, uh, demos.
Not even that, they've had fully developed demos before, um, but it was standing.
Oh, right!
It was a standing experience, so you stood on, like, this pad, which was kind of, like,
like, so that you knew where you'd be in frame of the motion capture camera.
The motion capture camera is a lot wider frame, vertically and horizontally, and there's now
IR tracking LEDs that can track you when you're sideways and when you're not facing the camera.
So, it's not an untethered experience, but it's kind of in between, because before it
was a seated in front of the camera, this is what you have to do experience, now you
can stand up and you can move around a little bit more.
You still have a cable, there's still, like, a box that you have to stand in, both of those
things are not the same as Gear VR, um, but, we saw some pretty crazy demos, there was,
there was, uh, one where there was, like, a dinosaur coming after you, that was pretty
cool.
We went through an Unreal, uh, engine demo, which was sick, I, Brandon and I both did
it and both of us, like, naturally tried to dodge the bullet, which was nuts, and glass
flying at me, and I'm like, oh, jeez, that's crazy, and I've used Development Kit 2 enough
that I've basically gotten rid of those natural responses, but with the new one and standing
and just being out of all those elements that I'm used to now, it's, it's triggering me
again to start moving, which is really cool, because that immersiveness is huge.
The only thing that kind of broke it for me, which would be a problem for Gear VR too,
but not necessarily everything, and hopefully new controllers will come up for this, is
the second something got in my face, I wanted to go try to grab it.
Yeah.
And I put my hand up, my hand's not there.
It's, it's immersion breaking, um, and we'll also need, this is again where maybe Gear
VR won't be super in this direction, because physics events will be really hard to do,
but games where you're shooting stuff or whatever are totally fine, um, but on desktop ones
where they can put more processing power into the physics stuff, if you're able to wear,
like, a glove that is tracking your hand and has some amount of haptic feedback in it,
um, and grab things and move them, like, if you could do that superhero scene where you're
running and everything else is in super slow motion and you're going at full speed, and
you can, like, grab things that are in the air and throw them at people and stuff, like,
that could be so sick, Brandon was talking about that.
We took a little bit, like, a little bit of a look at something like that with Razer OSVR
today.
Yep, yep.
And that had, basically it was a Leap Motion right on the front of the headset, and the
demo we tried was, like, you hold your hands out and you have, like, fireballs and you,
like, throw them, and it was just tracking your hands, right, so you could, like, track
your individual fingers, hold it up high, and you could just, like, throw it at, like,
the ghost of it flying around.
I feel like that might be a decent kind of middle ground, but the tracking, at least
for me, was a little spotty.
No, that actually totally makes sense.
The tracking, at least for me, was a little spotty.
It was pretty rough.
It didn't work that often.
Now, there's problems with that, with interference, because we were in the hall, but it's not
going to fix the problem.
So that's like a stepping stone.
Yes, for sure.
I also tried another Leap Motion implementation, which was at Suan's Cortex.
That was, ugh, it probably worked about, like, 10% of the time, but a lot of that, again,
due to interference in the hall, because they were in an area with a lot of robots and stuff,
so there was a lot of radio interference.
I don't know how that messes with Leap Motion, but people were telling me that was a problem.
And yeah, there was some serious issues with hand tracking there, but then again, at OSVR,
I was jumping back, uh, yeah, very specific positioning, which was a little frustrating.
Yes, you were constantly, like, it would lose track, so you'd hold your hands up like,
ah, okay, I've got it, eh, nah, I lost it.
Yeah, yeah, yeah.
And that was frustrating.
You can get the hand of it, but, um, get the hand of it, get it, sorry, I had to.
But those are the kind of things that we have to overcome, especially when it comes to input,
because a game like that, I didn't even really think about it at first, but I was talking
about manipulating objects being difficult in terms of processing power, but a game like
that would totally work for something like Gear VR.
Yeah.
And if you could get better tracking.
You know, Gear VR has a note built in.
I wonder if you could, like, somehow leverage, like, the rear-facing camera or something.
I know there's, like, a piece, like, I wonder if, like, moving forward, like, you can kind
of work out.
Like, if you're working with a phone, right?
You have a lot of stuff.
It's already using, like, sensors and whatnot, but I wonder, like, where camera's in, like.
No, that's a good idea.
I feel like there's more that you can do if you're working with a phone.
Like, before this, I had zero expectations of Gear VR, it's just some goofy thing that
they made.
I mean, I liked Google Cardboard, but it was decent, but it didn't blow my mind.
Right.
But Gear VR, I'm actually, I'm paying way more attention to, like, some kind of, like,
fully, you know, built, I don't even, fully underrated, hey, tag in.
Hi, Darren.
I feel like there's more people behind us, too.
Sup, bro?
Hi, guys.
Go on.
You can tag in if you want.
Just let me know.
Yeah, no, I'm actually way more excited about some kind of, like, fully, like, what, integrated
headset.
Yeah, yeah, yeah, yeah, yeah.
And that would be really cool.
I'm going to jump to Sujan's cortex.
You didn't want to do that, right?
I haven't tried that one yet.
Okay, so the idea of it is there's a spatial scanner on the back of your head, there's
stereo cameras on the front, and then other than that, it looks a lot like an Oculus or
a Gear VR.
It's untethered.
Okay, okay.
So the idea is that the spatial scanner and the stereo cameras take in the environment
that's in the room and then recreate it through.
So there's an almost direct pass-through kind of style thing going on, where I can, like,
I was standing in the room with Brandon and some of the guys that were doing the demo
with me, and I could see Brandon and the guys through the cameras.
Like, it wasn't a recreation, it was through the cameras.
And then there was a portal on one side of the room.
So I walked from where I was and went through the portal, and then the whole structure of
the room, the walls, Brandon, everything was gone.
And now I'm in this, like, dragon's, or it was a, what was it, a hydra lair, and I had
to fight this hydra.
And it was a funny idea, because this was shield block, and this was shooting spells,
and it was based on elite motion.
So when I went to OSVR, I was like, this is oddly familiar.
But yeah, the problem with that was huge issues with hand tracking.
The screen was not ready.
Like I know you were not stoked on the OSVR screen.
I wasn't either, but the seamless cortex was worse.
Now this isn't the final version, yada yada yada yada, so they're going to be replacing
the elite motion.
So hopefully the problems with tracking will be gone.
They're going to be updating stuff like the screen, so hopefully they'll solve those issues.
Like, it's very early on.
They didn't even let me film in the area that I was able to do the demo, because they didn't
want you to see the unit that they had that had, like, some wires going all replaced and
everything, which I thought was kind of silly, because Oculus is like, look at every single
version of everything we've ever made that looks like trash, which everyone I know thinks
is cool.
Yeah, same.
And then they didn't let us film an external screen for what the demo I was going through
was either.
Right.
So I wasn't able to show that.
I mean, I can understand.
Like, you're working on something that's a prototype, and it's not done yet.
You don't want someone to make a video, like, look how much this thing sucks, and when it's
not done, I might kind of get that.
Yeah, but now I'm talking here about how I had to show this.
But now you're talking about it.
Everyone's assuming it's way worse.
Yeah, right?
So I wanted to just see the experience, because it wasn't, it was a good proof of concept.
Right.
I don't think it's ready, and it's obviously not, it's not released yet, but I don't know
if even their release will be ready, because I know they're planning on, they're trying
to get Taran to poke one of us.
I think that is cool.
The Twitch chat is, they do that.
I have to do it.
I'm sorry.
Austin.
Yeah, they have development kit releasing in however many months, and that is, as far
as I know, the only development kit they're going to release, and then CV, they don't
have a release date, but as far as I can tell, they're getting close to what they want the
final version to be, and it's not ready, in my opinion.
But this idea of spatial scanners, stereo cameras, and being able to interact with environments
that are very similar to the room that you're in are interesting.
The other demo that I had from them was, so, same kind of like rectangular room, there's
an engine in the middle, and I remapped the room so I could see the wall, so I could walk
up to the wall and touch it, and the wall was actually there.
So you're talking about the actual, like, physical wall that you were, like...
The physical wall, yes.
So you were walking around in this demo.
Yeah.
Okay.
So I could walk up to the physical wall, and it was recreated in the headset, so I could
walk up to it and touch it.
Now, this was virtual, so it was like a glowing wall, but when I touched it, I actually touched
the actual real wall, which is kind of a cool experience, to be completely honest.
Wait, you could touch the wall?
Yeah, it was a demo that I could walk around in, so it was a big rectangular room, and
I could walk around in it, and the headset has stereo cameras on the front and a spatial
scanner.
So I recreated the room in the virtual reality headset, and then you can go around and touch
the walls and whatnot.
Oh, my.
That's amazing.
And then...
And then I touched the engine seductively.
Is it time that we all, like, start lounging?
Is that part of the way in show?
Sure, I can lounge, but if I lounge back, this is going to be...
Then you'll be touching my penis.
Yeah.
It's going to get a little bit personal.
I'll go a little bit lounged back, so it looks like it's happening.
We can virtual reality it to be someone else.
Yeah, there we go.
Yeah.
Okay, so...
Bring it around.
To keep going on my more boring story, there's an engine in the middle of the room floating,
and you can go up to it and look at it and all that kind of stuff, and then if you hold
your hands in front of you and go like that, the engine will...
Explode isn't the right word, but, like, all the individual pieces will come out, and you'll
be able to see, like, all the different screws and each individual piston and all that kind
of stuff, and then if you put your hands up again and pull in, the engine will reassemble
itself.
I'm sorry, I can't take you seriously with him right behind me.
I'm so used to him screwing around, that it almost doesn't bother me.
You're immune to this right now?
Yeah, I'm just like, whatever.
It's just happening.
This is a thing.
This is daily normal.
That's exactly the line that I've been waiting to hear all my life.
The Wan Show!
Oh, no.
Okay.
All right.
All right.
So now that you're here, hi.
Hi.
First of all, I feel like I just took over.
Welcome.
This is a little show called The Wan Show.
Uh-huh, yes.
Glad to have you on.
Yes.
Basically, we talk about The Hobbit.
People love talking about cameras, the best part.
We talk about VR way too much, and that's pretty much it.
So welcome.
Officially.
How's your day going?
Well, I was thinking maybe we should actually look at that hashtag that we told everyone
to use.
Hashtag Austin's Nipple, or is it Austin Nipples?
Austin S. Nipple, singular.
Okay, Austin's Nipple.
So I have one nipple.
All right.
Okay, what about the porn set?
Oh!
I don't know if we have time for that one.
Well, just turn the camera around.
Andrew says, this is seriously the coolest Wan Show.
I love this community gathering of YouTubers.
It is.
This is fun.
This is literally, there just happens to be a camera rolling.
Yeah, how did that get there?
Did they even notice that TLD Today and your average consumer are back there?
Yeah, you guys, come on.
Come on, man.
What's up?
Tag yourselves in, my friends.
I just want to.
Welcome to hashtag Austin's Nipple.
I wanted to point something out, which is that we're not supposed to be using pool tables.
You've got to point that out.
That's how it's going to be.
Coursera.
Coursera staff only.
Apparently, I need to, I am getting, I'm getting booted, booted from the show.
Wait.
You guys, take over.
Take over the show.
Step in.
We can't take over.
Yes, you can.
Ladies, you got to join us.
Get on the couch.
I can't do this all myself.
You've got this, man.
You've got this.
I'll save you, Taran.
Okay, okay.
How about I talk about the thing that I thought was really cool.
I made it.
I made it.
Everyone's been looking at my crotch.
It's cool.
This is Taran Tech Tips now.
I have the alliteration, and that's what makes it cool.
What have you seen at the show that you love?
Okay.
I will tell you.
We're doing this.
All right.
So the coolest thing that I saw was, did you swing by the Intel area?
I was barely there.
Okay.
I was there for like, only with you today.
So we were passing through there, and I saw this guy with a robot hand that was 3D printed.
I was just staring.
I was like, what?
Does he have like a real hand under there?
Is this fake?
But he did not have a right hand.
Right.
Yeah.
So he had like, I don't know.
He was born without a hand.
And it was like up to here or here is when it stopped.
I couldn't tell because...
So like, fairly far down his forearm.
But they used an Intel scanning thing to scan what Armie had, and they made a 3D printed
mold from that to go on the rest of it.
And then they had the regular, I guess, the stock kind of hand, which was connected to...
I suppose there were motors.
I think it was done by wire or something.
Okay.
Because of how a tendon works.
Yeah, yeah, yeah.
And then he was wearing something on his hip as well.
And there were all these sensors all over his actual arm because he was mind controlling
this 3D printed robot hand.
Mind control.
And it was just the coolest thing.
And he was shaking people's hands, and I shook his hand.
Yeah.
And you said there was a wrist.
Yeah.
So if you don't move your...
No, no, no.
No wrist action at all.
It's a little awkward trying to shake with no wrist action.
Oh, yeah.
That's kind of weird.
Yeah.
Interesting.
But it was still amazing.
It was still the coolest thing ever.
He could do the fist bump.
And he could actually do this.
Yeah, and then he could explode.
Explode the fist out.
It was amazing.
That's really cool.
So I didn't know that it was possible to have mind control of a hand.
Yeah, I know because I've seen the guy that has two new arms or whatever.
I saw that YouTube video.
Oh, yeah, yeah, yeah.
I saw that one.
But they had to go into his chest or his brain.
It was really painful.
Yeah, yeah.
I think it was both.
I'm not even sure.
I didn't look enough into it.
But on the topic...
And he could only move one thing at a time.
Yeah.
Yeah.
Yeah.
But he could control both arms.
Right.
On the topic of assistance of the potentially disabled, one thing that I saw at what is
even called showstoppers, so like kind of CES, like the attachment thing in CES.
It's not actually CES so far.
Yeah, it was just Brandon and I actually.
But it was a external exoskeleton kind of thing.
I'm not thinking of the right word.
Oh, oh, is that...
Well, it's an exoskeleton.
Is that the right word?
What did it do?
I feel like I'm doing the wrong one.
But you strap it to your legs and your arms and stuff, and then it assists movement.
Yeah.
Is exoskeleton true?
Okay, yeah.
For some reason I think there's a different word for it.
Well, there's a word for it that's not exoskeleton.
Yeah.
But I know what you're talking about.
Yeah.
So is this for workers or for disabled people?
This is for people that don't have proper movement in their legs.
So like the person...
I have a cousin that has that problem.
Okay.
So the person...
And she has one of these.
That won't distract me.
Oh, does she?
Yeah.
It's 3D printed.
Interesting.
So the person that they had there was a disabled veteran.
And he was able to walk around with completely disabled legs on his feet.
He had to support himself a little bit with trutches.
His legs were completely disabled and he could walk.
Legs were completely disabled and he could walk.
That doesn't make sense to me.
He had no muscle control or just a little bit?
I don't think he had any.
Because how can you walk if you have no control at all over your legs?
Because the...
I think...
What was it?
Through like, I think, hip motion, you would trigger the machine to move forward.
Okay.
So it's motorized?
Yes.
No, definitely.
The one that my little cousin has, I think it's rubber bands.
And you just, you put bands on because she's missing a lot of muscles.
Right, right.
So they're like replacing...
Yeah, exactly.
Yeah.
No, this was...
He was in a wheelchair most definitely.
And they had to help him strap in.
Wow.
And like lift his legs and strap the leg on and all this stuff.
Yeah, that's cool stuff.
But then he could stand up.
He had to use crutches because I believe...
I was thinking about doing a video on it, but then I was just so far out of my league
on this one that I didn't think it was a good idea.
He was able to use crutches because he would lean forward.
It was kind of like a segue, but with legs.
So if he leaned forward and put a little bit of weight on his crutches, his legs would
start moving.
Right.
And if he stopped leaning forward and stood up, the legs would stop moving.
Oh, that's cool.
It's a bipedal segue.
Yeah, kind of.
And I'm like, man, this is super cool, but I like can't explain how it works or anything.
Did we get video of it?
No, no.
Okay.
So speaking of people being able to roll around, did you guys see the virtual presence booth
today?
I saw it.
I can't remember.
You walked past it.
Yeah, I can't remember who it was, but they had this crazy demo of like a sports mascot
type character.
And then they had like a gigantic virtual presence device.
Oh, that was awesome.
Oh, yeah.
No, I saw that.
That like basically what looks like crowd control from like dystopian future device.
Yeah.
There were different sizes and there was the one massive one.
Yeah.
Two stories.
Yeah.
Yeah.
So when we stopped by, that one was singing the Hokey Pokey and they had like ten smaller
ones.
And they were putting their butt in and butt out and they didn't have arms or legs.
That giant one, though, was like legitimately like, that was, yeah, it inspires fear.
Yeah.
That's what it is.
And it's hooked up to the speaker system, right?
So it's like, and you do the Hokey Pokey and you turn yourself around and you better do
the Hokey Pokey.
Oh, no.
I'm sorry.
I disappeared for 30 seconds.
What?
Hokey Pokey.
There was a giant robot.
Giant two story robot.
Yeah, exactly.
We're just talking about that.
It's the most ridiculous thing I've ever seen.
It's so creepy.
That tops my like all time CES list.
Their booth was creepy enough because we were just standing in it and they just had people
remotely chucking around in the booth.
The most awkward conversations ever.
So these people just walk up to you and you're just like, hi, hi, yeah, and then there's
the big scary one that can crush you.
Dude, seriously, that thing had to be at least 30 feet tall.
It just seemed to put like, uh, like flamethrowers on it and then there you go.
We're done.
We're done.
We're done.
We're screwed.
Robot overloads.
Robot overloads.
Yeah, yeah.
So that's, that was your favorite thing.
Was the hand.
That was the hand.
Yeah, for sure.
That was, I just saw it and I'm like, I think my two favorite things, obviously I'm going
to say I picked two instead of one just because everyone knows it's going to be whatever bad
ass virtual reality product is there.
So this year for me it was Crescent Bay.
I was, I was, honestly I was more excited for Sea Lands, but Sea Lands wasn't ready enough
for it.
Sea Lands was that, that one that has the special scanner and two different stereo cameras.
I was telling you it recreates the room and there's the end.
Oh, okay.
Yeah.
Yeah.
Um, but yeah, no, it was Crescent Bay.
And then other than that, that origin laptop with the full desktop processor, well that's
been done before.
I know.
Was it a lot thinner though?
It was a lot thinner.
It was a lot lighter.
It seemed more like it was very similar to this one in terms of size.
So it seemed like, I'd probably say that it was a little bit smaller than our JZs, not
much, but a little bit.
Um, now one thing is it screams to keep the processor cool.
So once you ramp up, it'll just start going nuts.
Like absolutely nuts.
What's up?
They're complaining about the background noise again.
We're getting complaints about background noise again.
I can't hear you.
We don't have a proper mic.
Absolutely.
We've only got about 10 minutes left, so if there's anyone who wants to jump in, anyone
who hasn't been on yet, say for example, uh, now's a good time.
Yeah.
Maybe, maybe hang out somewhere else.
What did you have in here?
Oh, is he going to come?
Is he going to talk about this?
All right.
All right.
Wait, we got a tag.
Oh yeah.
Okay.
I almost like shook your hand.
Is that it?
I think you just tapped a guy on the shoulder, realistically.
I think we went a little bit too far.
All right.
What's up here?
So, okay.
So over here we're a little bit behind.
This is the stream.
This is what I need to know about.
Yeah.
Watch that one.
And so the camera's like way over there.
I can't believe they let you touch it.
No, they didn't let me.
They have no one.
Well, at first they had no idea this was going to end up in my hands.
It was John, right?
He went on a reconnaissance mission.
Good work John.
And uh, you know, he's a bit of a smooth talker.
And so he went in there and uh, walked out with this baby, but immediately after they
started to panic because they knew where this was going to end up.
So can you read it?
Can you read this box for me?
Okay.
For people who don't know what's going on, this was one of the few things that I wanted
to see at CES and get my hands on.
This is supposedly a bend proof iPhone 6 plus.
Not resistant.
Not resistant.
You believe these guys?
They're ridiculous.
Um, defend against the bend.
It is the trestle from incipio.
Now the thing is, and I want to be clear, this is a prototype.
Apparently it will get even stronger, but that doesn't mean I'm not going to bend it.
Okay so...
Do you have a phone here?
Are we doing this?
No, I don't have a 6 plus.
I'm going to hit up the Apple store at Caesars Palace after this.
Guys make sure you don't miss this.
Okay, so yeah, we're going to try to break the internet again, but probably won't happen.
Maybe for incipio, maybe we'll break incipio, I don't know.
Could you bend the phone with your ass or something, would that break the internet?
That um...
I don't know.
Could you boil up a little bit?
I don't know, depends on the type of viewers we're looking for.
You can balance the champagne glass while you bend the phone.
Yes, that would break the internet.
Yeah, probably.
If you get Kim Kardashian to bend an iPhone 6 with a champagne on her butt, there you
go.
Well I don't know, we're going to need some photoshop skills though.
Yes, live up to the last image.
But anyhow, so the concept here is that they have reinforced it with these rods, which
are supposedly titanium or will eventually be titanium.
I don't believe they are at this point.
But basically, obviously I don't assume that this thing will ever be bend proof.
What does that even mean, bend proof?
Proof is an interesting thing.
We did a video where we were trying to check the fire resistance on a NAS, and the whole
time all the firemen were like, yeah, there's nothing that's really fire proof.
Exactly.
It's all resistant because under a certain set of circumstances, you're going to mess
anything up.
And so I suppose in this particular case, they just went a little bit far on the branding
and probably the retail box won't say bend proof.
When you're done with it, I think.
That's something they're going to want to change.
But the crazy part was when they didn't want to give it to me, it was like, this phone
wouldn't exist if it wasn't for my original video.
And I'm not saying that to blow myself up.
To be clear, the case.
Not the phone.
Oh, did I say phone?
Yeah, yeah.
The iPhone 6 Plus never would have happened if they didn't know I was going to be...
No.
Yeah, the case, it's like a result, a response to the hype from the video.
So it seems kind of crazy that we wouldn't work together on how to do a piece of content
around it.
That's actually specifically what I thought when they said they wouldn't give it to you.
I was like, why not even let them try the prototype?
And if it doesn't work, just be like, we'll do better.
Exactly.
Whatever.
Embrace it, have the conversation.
But what I figured out out here in these shows and on the show floor and stuff is it's like,
you know, the people who are working in those booths, they got no clue, right?
I mean, this makes or breaks a huge chunk of PR for this company.
How much did they spend for that real estate?
Right?
You're still doing it though.
No, I am still going to do it.
And maybe it'll make even more of a story because they tried to not let you do it.
I don't think so.
I wouldn't want the PR that I didn't want someone to test my product.
That's true.
Right.
Especially someone as handsome as Lou.
That's right.
See?
Because I do it big time, all the time.
Oh, wow.
You invited me here.
I agree.
You invited me here.
Yeah, yeah, yeah.
Did I invite you here?
I don't know.
Actually, I think I invited myself.
I think I invited Austin.
Oh, Big John needs some credit.
I gave you credit.
Oh, no, I don't need credit.
Oh, okay.
No, but you blew my cover though.
Did I?
I was going to be like, oh my God, I handed it off.
I didn't know what happened.
Oh, I stole it from you.
I stole it out of his bag.
No, no, no.
John, John, anybody who watched my last video leading up to it, you saw a little glimpse
of us trying to get our hands on this on day, our first day on the show floor, and both
Austin and John tried the first time and got shut down.
I got shut down, then the two of them got shut down, and then final day, Big John making
it happen.
The worst part about it, she was so nice.
I'm so sorry, the first one was rude.
There you go.
Like, she's like did the whole like...
Truthfully, truthfully, I'm going to be very, very clear in the piece of content that I
create about this, that it is a prototype, and that of course, nothing is bend proof.
I'm going to be clear about that, and truthfully, a little bit of extra rigidity can't be a
bad thing.
Yeah.
No.
Yeah.
It might make it like very highly bend resistant.
There you go.
Enough that it's probably not a problem.
There you go, and if that is the conclusion of my video, guess what's going to happen?
They're going to sell a lot of these cases, so Incipio, I love you, you should love me
too.
Yeah, yeah.
You should love me, but I'm going to abuse you, but you should love me after that.
It's an abusive relationship.
Yeah, yeah, yeah.
You're showing your love through the hurt that you give them.
Yeah, yeah.
Hey, Marcus.
This conversation just took a turn.
Did you see the Zen phone too?
I did not, and I meant to also, like I heard about it a lot, and I heard, oh, this is people
too interested in, but I never got to it.
Oh, I would have loved to get your take on it.
That is such a shame.
Okay.
All right.
I'm sure you'll see it.
Probably, yeah.
I'll probably have the video.
Okay.
Okay.
Either way, if we want to not stay in Vegas.
Right.
Yeah.
Okay.
I know this is pretty fun, guys.
So can we at least get like everyone to kind of jump in, and we'll do a sign off.
We get to stay in the suite after you guys leave, right?
No, absolutely not.
It's not mine.
Not a chance.
So awesome show.
We got 7,000 people tuned in to see by far the biggest collab that we've ever had the
pleasure of hosting.
Look at this frame right now.
So beautiful.
Damn.
Look at this.
This is-
Somebody fill in over-
I'm a bought in.
We did everyone in one frame.
Yeah.
We got room on that side.
I'll move over.
I'll move over.
Hey.
All right.
All right.
So thank you guys so much for tuning in.
We've had all the Linus Media Group guys here.
We've got the TLD Today crew.
We've got Austin.
We've got Marcus.
We've got Lou.
We've got your average consumer.
And this has been a ton of fun.
And of course the archive will be up later for those of you who missed it.
I think that's pretty much all there is to it.
Peace guys.
See you.
Bye.
And show.
And show.
I see your voice is like gone.
I was trying to have ginger tea last night, but no way.
No.
That would be good.
So that was the win show.
That was the win show.
That was the win show.
That was the win show.
That was the win show.
That was the win show.
That was the win show.
That was the win show.
That was the win show.
That was the win show.
That was the win show.
It still technically lasted very long.
I don't know, but nah.