logo

The WAN Show

Every Friday, top Tech YouTuber Linus Sebastian and Luke Lafreniere meet to discuss current events in the tech world, a subject from which they do not stray. Hardly ever. Every Friday, top Tech YouTuber Linus Sebastian and Luke Lafreniere meet to discuss current events in the tech world, a subject from which they do not stray. Hardly ever.

Transcribed podcasts: 410
Time transcribed: 31d 6h 22m 24s

This graph shows how many times the word ______ has been mentioned throughout the history of the program.

All right guys, welcome to the WAN show.
Not the most organized one that we've ever started.
I didn't even do my hair or change my shirt
and you're like wearing a firefighter shirt
which is of course the best Linus Tech Tips shirt of all.
You're wearing a...
I know, I know, we both failed.
We're both bad people and this is a bad show.
As long as we're equally terrible.
I actually think it's a fantastic show.
It's a great show.
We have tons of stuff for you guys this week.
We actually, we say that every week
but we do have a ton of stuff this week.
He was just at E3 which is the
Adult Entertainment Expo.
Adult, adult, no?
Oh, oh.
Adult, I pretended to misunderstand
and also not know how adult was spelled.
Which is funny because...
Wow.
How was the trip?
It was, it was...
Am I going through everything?
No. It's a long story.
Yeah, no, I don't care.
It was, it was actually pretty good.
The most surprising thing was that E3 is like
not a press only event.
Like, nope, not at all.
They have signs all over the place.
Like, oh, a press only event, blah, blah, blah, blah.
And then the lineup for Will Call
for people that bought their tickets was the longest one.
You know, it's funny because it's like CES
where it's industry blah, blah, blah only
and you walk around and like most of the people there
are just off the street.
Yeah, but there was actually a considerable amount of people
that just bought their ticket.
You know how at like CES you had to like
at least be friends with someone?
Yeah.
It's like, no, you could just straight up buy your ticket
and a lot of people did it.
Like there was some mom and her like 12 year old kid
that were just walking around.
He's probably like a Prodigy game dev.
Yeah.
That was, it was, yeah, that was weird.
And like at PAX East, when we went to Oculus,
I was able to walk up and be like, hey, we're press.
Can we get a, can we get something?
And they were like, well, we don't have any interview.
Like time slots open, but we can sit you down
and run you through all the different demos
and have a guy talk to you,
but he just can't be on camera.
We're like, okay, cool.
E3, walk up and they're like, no press stuff, wait in line.
It's like, this is supposed to be a press only event
and you have no press stuff.
So I had to wait in line multiple times
because I couldn't even like hop systems
to try all the different games and stuff.
But then it ended up being awesome
because I was able to like find Palmer in the booth
and be like, hey, can we get an interview?
So we ended up getting like
one of the best interviews at E3.
That's fantastic.
For Oculus, just randomly, which was great.
You guys have fun overall?
It was good.
There was stuff that we don't have time to talk about, which.
Are you releasing the blog video of the hotel?
I don't know.
It's, we're not sure, but I have footage
and I might show it off on the after party.
I get a kick out of all the people being like,
there's no video because I actually have a preview
of the stream running on my computer right now, so.
If there is no video, then that's.
Yeah, I think it's on your side.
All right, so why don't we jump right into
our hot topics of the day.
So I've got two hot topics for you
that are sort of related.
GTA 5 is coming to the PC.
And Dead Rising 3 is coming to the PC.
I mean, it's good that an exclusive franchise
is moving to PC, but we have more to tell you later
about why this is just the completest epic fail
that it, well, okay, it could have been worse.
I don't know how much worse it could be.
Okay, you go ahead.
You get some topics that we're gonna talk about today.
Next, next, next generation consoles
are probably coming faster than we expected.
And that's not surprising because the current ones
are really not that strong or good at all.
Instead of calling them next gen,
can we be like shampoo and call them new and improved gen?
Next, new next gen console?
Yeah.
Like the Nintendo thing?
And then the next one can be new and improved next gen.
And then after that, it can be like redesigned packaging,
which they already do.
You know, where they have like a Modern Warfare skin
on the console or whatever.
Like, they should just completely rip off shampoo.
Just do it that way.
New and enhanced formula.
And then we have the Maglev keyboard
because magnets, yo.
Magnets, dog.
All right, so without further ado,
here is the, okay, I'll just press it.
This is great.
Someone's like, now with 30% more gen.
Yes.
Oh, I love it.
All right, so our sponsors for the show today,
yes, Highlander is coming.
This will be the world's highest altitude
terrestrial LAN party.
We are collaborating with Austin Evans.
We are collaborating with actually TLD Today
and Tech of Tomorrow are, as far as I know, 100% coming.
Paul and Kyle from Newegg might be coming.
That's mostly confirmed as well.
Logan from Tech Syndicate and Linus Tech Tips
are putting on this event and it is going to be bananas.
Expect some great content to come out of this
and it is powered by our generous, generous sponsors.
ASUS featuring their new ROG, ROG.
See, you got me going.
R-O-J-Z.
Their new ROG series notebook as well as Intel and Corsair.
So this is gonna be a lot of fun.
Also, we owe our E3 sponsors one more sponsor spot here.
So actually, I mean, the timing's not bad.
The next week thing isn't that great
because it's not next week.
It was actually this week,
but we're gonna be doing a ton of E3 recap
and I just wanna thank our sponsors, HyperX, NCIX,
and wow, I'm blanking.
Thank you.
And Corsair for sending Luke there.
See, he's the one who's been saying that all week.
Whereas I've been focused on Highlander
and the fact that there's some overlap between them.
Oh yeah, that's a good point.
It's like, whoa, what am I doing?
Yeah, no, that was awesome.
We actually have a Nintendo recap video
of like all of the games that are coming out
in terms of Wii U.
Is Nintendo getting their mojo back?
Why don't we make that our first topic?
Let's go, go, go.
E3 2014 was Nintendo's year, like 100%.
You walk into one of the halls,
you see a gigantic Nintendo banner,
you see completely vacant booths,
and then you see no walking space at all
around the Nintendo area because it's full.
The press area was completely full.
There was lineup queues to try every single little station
and the non-press area was even more full.
The invitational stream was insane.
There was 100,000 people watching
the Smash Bros invitational before they started playing.
Like, people care.
They had, Best Buys around the world had Smash Bros
and people were able to go play
and there was pictures of Best Buys
where there was a lineup all the way around the Best Buy
and then down the street just to be able to play.
So, for all the doom and gloom around Nintendo,
and they are still losing money,
are they at least recapturing their mojo?
I think they're recapturing their mojo.
They have stuff like Smash Bros coming,
which should have been here already.
They got Zelda coming.
They have that new Zelda announcement,
which looks amazing and that should have been here already.
There's a lot of stuff that should have been here already.
Let's just make this the Nintendo segment.
So, let's go through all of our Nintendo stuff.
So, go ahead.
Give us your thoughts.
Then we'll jump into that Nintendo has already apparently,
actually, no, we'll move on.
Okay, whatever.
Talk about Nintendo and then I'll jump in with other stuff.
They have, in the video that's coming in like 18 minutes,
they have, I think, 11 different games,
like really big, very important, very well polished games
that they could probably release today
because they're all playable there
and totally smooth, no problems, fully playable
that were just amazing.
Stuff from Yoshi, Toad, Mario,
like main Mario sequence games.
The Mario Maker game looks amazing
and I got to play with it there and it was really good.
Hyrule Warriors is polished and really fun.
The Zelda game looks amazing.
All of these big titles
that probably should have come earlier,
but I think it's gonna be okay.
The hype around Nintendo at E3 was insane.
The PlayStation and Xbox stuff was fairly populated
and stuff that you would expect to be populated,
like Borderlands and Bar Cry.
It was a fairly large lineup,
but the lineup to play and to get like hands-on interaction
with Far Cry and Assassin's Creed and like Borderlands,
these big titles were not as big and not as engaged
as anything at Nintendo, including like,
I can't even remember what it's called right now,
but some squid game where you like run around
and paint things, but it was tons of fun.
It looked super stupid, but it's called Turf War
and you just run around with these paint guns
and you have to like cover all the ground and paint
and it's an FPS at the same time.
So you're covering your ground and paint to gain points
and whoever has the most ground covered
in their color of paint at the end wins,
but you can kill the other guys
and then they get a respawn timer
and they respond in the back of their base.
That sounds like a lot of fun.
It was actually, it was really competitive
despite how like kind of
casual, filthy casual, yeah.
Totally filthy casual, but it was super competitive
and that was one of the most lined up four games.
Splatoon, that's what it was called.
Thanks Nick.
Yeah, thanks Nick, it's called Splatoon.
But that was actually so much fun
and that I had never even heard of that before.
And that was awesome.
So there's, I don't know, I'm scared.
Okay, what's your highlight from Nintendo?
Oh, Smash Bros.
Smash Bros was amazing.
Smash Bros, okay.
And that's super boring, but it was amazing.
Neither of the people in this room gives any cares
about this because neither of us ever owned
a GameCube, did we?
No, but I got to play with both
and I got to talk to multiple people
that were in the Smash Bros Invitational about Smash Bros.
So I have feedback on Smash Bros
and the GameCube controller and stuff.
I asked the guy who won the Invitational
who was playing with me, which was super cool.
That's cool.
Yeah, I won.
Shut up.
Did he let you win because he was a nice guy?
No, there was two guys from the Invitational
and a like fairly high end on the competitive side
employee of Nintendo for Smash Bros and then me.
And we were all playing and the employee of Nintendo
picked a super overpowered character
and the two Invitational guys were trying to fight him off
because he had a super overpowered character
and I was Kirby.
So I did that like you turn into a rock in Smash thing
and I got multiple kills that way.
And then they weren't trying to focus me,
but because they were focusing someone else,
I took advantage of it and won, which is fantastic.
Nice.
But yeah, the GameCube controller and I got to try.
You haven't actually told anyone what we're talking about.
So Nintendo is releasing a GameCube controller adapter
for the Wii U that will allow you to plug in
four GameCube controllers.
I think, okay, couple of things.
Number one is why the hell hasn't everyone
been doing this all along?
Why can't I use an Xbox 360 controller on the Xbox One
if I'd like it better?
Microsoft, what's your problem?
Like what is the problem with carrying forward
and back compatibility on controllers?
It's an artificially imposed limitation a lot of the time
and it just doesn't make any sense.
And you know what, even though Nintendo legitimately,
justifiably can't use GameCube controllers on the Wii U,
they are allowing it to happen, they are facilitating it,
and they're making it reasonable.
20 bucks.
20 bucks.
20 bucks.
It's really not even that bad.
I mean, we're talking about the price delta
between a current gen controller and a last gen controller.
And you're getting the adapter
to use as many last gen controllers as you want.
I mean, that is such a customer-friendly thing to do.
Just go, look, yeah, okay,
you don't like classic controller,
you don't like pro controller,
you wanna use what you're familiar with, what you like.
Yes, let's give it to you.
Why isn't everyone doing this?
Yeah, and you can even use the old GameCube Wavebird
wireless controllers that's compatible with the adapter.
So they're just like, yeah, no, it works,
which is fantastic.
I talked to the competitive guys
and I tried the GameCube controller.
Again, I never had a GameCube
and that controller always felt weird.
But playing Smash Bros with it felt right.
And people are pointing out the original Wii
had it built in by default.
Yeah, you just pull down the flap and you can get it.
But I mean, you can't have it built in forever.
So I understand why they're doing it the way they're doing.
I just think that Microsoft and Sony
could take a page out of this book
where it's giving your customers the choice.
I mean, Nintendo has actually done a good job of that
even on the original Wii.
So you've got your Wiimote, you've got your classic controller
you've got your nunchuck and Wiimote combo,
you've got your GameCube controller,
you can basically do things the way that you want.
I think that's fantastic.
Yeah, but my main question for them was,
why not the pro controller versus the GameCube controller?
And the feedback from the...
You mean for the players?
For the players, yes.
The feedback from the...
I'm helping you, I'm keeping you on track here.
The feedback from the very competitive guys
was the layout of the GameCube controller is faster
and more efficient and also the analog stick placement.
Like this is still layout,
but analog stick placement is a lot better
for comboing buttons.
And all of that totally makes sense
and I kind of felt it while I was there.
Right.
Especially that little yellow stick.
Yeah.
You can flick that and press a button really easily.
Right.
So I totally understand why you would want
a GameCube controller.
And then they have,
if you don't have old GameCube controllers
and you're worried about like local stores running out,
they're gonna be releasing what,
like a $30 Smash Bros GameCube controller.
Nice.
I believe that's what it is.
So you'll be able to buy new ones if that's the case
or if you want to make sure your old ones are still fine,
you can just buy a new one.
So for 150 bucks,
you will be able to completely kit out your Wii U
in GameCube controllers.
That's not bad.
That's really not bad.
And if you're willing to buy controllers used,
you can do it a lot cheaper than that.
Yep, yep, definitely.
You can get GameCube controllers pretty cheap.
Although I would probably do that quickly.
Yeah, really.
Before everyone catches on to this.
Yeah.
Before GameCube controllers just start
flying off shelves everywhere.
But yeah, that was a ton of fun.
What else was there?
I got to play Hyrule Warriors and it was smooth.
I was never a huge fan of, what is it called?
Dynasty Warriors.
Never, well, okay.
I was never a huge fan because I never had it.
Right.
But it was fun.
It was fun to play.
It's an interesting new IP for them, but it does seem,
even with very rarely playing Dynasty Warriors,
I was like, yeah, I'm playing Dynasty Warriors.
But as Link or Zelda.
Right.
Which is, I don't know, it was kind of fun.
All right, let's talk about Mario Maker.
So this was originally posted on the forum
by Top War Gamers, so thank you for that.
But your thoughts on it.
You played around with it a little bit, right?
Yeah, really, really smooth and very fast.
Extremely fast.
Okay, my concern with something like this
is the same as my concern with any game
that kind of goes, hey, we're giving you guys the reins.
I like games that are designed
by professional game designers.
Were they allowing people to create their own levels
while you were there, and were you able
to play other people's levels?
Yeah, I got to play levels of two, again,
two of the competitive guys.
I was kind of going around with them for a little while.
And that was kind of fun because they were making
absolutely ridiculous levels, like nigh impossible levels
because they're competitive guys.
And that was kind of fun, but even if something's
ridiculous, you can jump into the editor
at any point in time of any level,
even levels that come stock with the game,
and move your character.
So if you're like, this part's dumb,
you can just be like, I'm now here, and keep going.
Which is actually kind of nice,
because one of the competitive guys
accidentally made part of it impossible.
He didn't realize one of the things
was gonna jump onto a certain thing that it did.
So he was like, oh, okay, whatever,
and just edited his character up onto the next point
and then kept going, which was actually kind of nice.
And you can also live edit anything.
So if you play one of the stock maps,
you can live edit it.
So you can add things to make it more difficult
to change things.
And my biggest worry was actually something
that you just brought up, other people's levels.
Right now they don't have it set up
so that you can actually download off of a community.
But they were like, yeah, every single person
pretty much who's played has suggested that.
Right.
So not saying anything's gonna happen, but yeah.
And one thing that was fairly interesting about Nintendo
is they had a slight indie feel the whole time,
where when you go to a triple A place,
and it's just like game stations where you can play
and PR people, they had the developers for a lot
of the games walking the floor talking to people.
That's really cool.
It was really cool.
Like the main guy behind Splatoon every single time
was going around to every single person that was playing
and asking them what their thoughts were after the game.
And like with a notepad, legitimately writing things down.
That's fantastic.
I mean, that's something that really,
I find differentiates one company from another one.
I mean, we see the same thing at CES,
where there's certain companies,
you go to their booth and it's like the president
or like VP of worldwide marketing or whatever.
And typically it's smaller companies,
but seeing big ones behave like that is really impressive.
And you see it sometimes, it's not only Nintendo,
but it was very nice to see it at Nintendo.
You do see it from time to time.
I mean, even at CES, we've met people,
like I met some senior director level.
I actually met the CEO of WD at a party last year.
Like you do run into these people,
but it's usually really difficult.
And the fact that they were just there in the booth.
Was actually really cool.
And you'd never really know,
like they weren't wearing shirts that were like dev team.
Like they had Nintendo shirts,
but they just kind of looked like average employees.
But if you recognize them, you could tell.
And a lot of people didn't.
So it was actually fine.
They could kind of move around freely,
but it was really cool to see them
picking up all that feedback.
And even other employees,
they were using as like proxies essentially.
So as other employees would ask questions
and then I saw them, like they'd meet up,
exchange notes and then keep going.
Like they were really hardcore
about getting feedback from people, which is cool.
And apparently that's where the GameCube
controller thing came from.
So many fans demanded a different input solution
for Smash Bros when it came out,
but they were like, hey,
we'll just make this $20 little device.
It solves all the problems.
That's great.
What a great attitude.
Yeah, that was, like I said, this was Nintendo's year.
They rocked E3 a hundred percent.
I got some really cool,
I don't know if I'm supposed to take these,
but the voting cards from the Nintendo Invitational.
Yes.
Did you see how that worked when they held up the cards?
No.
They were like this big
and you voted for which character should win or whatever.
And it was like this book of voting cards.
You are such an embarrassment sometimes.
He has no shame when it comes to swag.
Like I've been in the industry a long time
and companies will be like,
here, do you want the swag bag at our booth?
And I'm like, no, it's okay.
I really, I don't even have anywhere to put this stuff
at this point. I try to take four.
And he's like, he's going to be like,
oh yeah, I'll take it.
Also, I'll have linuses.
Do you have any other stuff?
Do you have any stuff that's just a part
of your actual booth fixture, but I can just take it?
I've tried that before.
It's worked before.
You know what's funny though?
And let's move on to, let's move on to our,
did you have anything else particularly for Nintendo?
Cause I've got a great segment here.
The other stuff would just be in the video,
which is up in like seven minutes.
So be sure to check that out.
All right.
So let's move on to speaking of boots swag,
the designed by Razer licensing program.
This was officially posted or originally posted by Lafferay
on the Linus Tech Tips forum.
Thank you very much for that.
I'm going to switch over to my screen here and oh,
oh, there it goes.
That was interesting.
So this is the Razer special edition H440.
It is basically an NZXT H440, but with,
what are they calling it?
A special edition H440 for gamers by gamers.
Designed by Razer H440.
Yeah. Design.
Oh, it's probably this adapter.
Yeah.
Yes it is.
Techno stream.
Oh, now stop.
I'm holding it now.
Anyway, so this is,
it's got like a designed by Razer badge right here.
And that's pretty cool.
But truthfully that this case isn't the big news to me.
The big news here is more collaboration
between brands like this.
I think that's a very positive thing.
I mean, aesthetics are definitely a factor for me
when I'm building a rig.
And I think they're a factor for a lot of people,
although it's hard to tell with you,
but aesthetics are definitely a thing.
I mean, as much as you know what,
we don't owe the big corporations anything.
We don't have to put their logos all over our chests
and all over our stuff.
But if you really like what someone,
and if that is a company is doing,
and you really are driven to put their branding on stuff
and that makes you feel cool,
then I think stuff like this is great.
They haven't changed anything really.
No, no, no.
Like let's be truthful about this.
They put a logo on the front, they changed the color scheme,
they put some lighting effects in it, but that's about it.
It's still an H440,
but what I like about this is the H440 is a great case.
So now it's available in black and green.
That's cool.
What three is the logos?
Yeah, I'm down with that.
Anyway, so onto stealing things from booths.
One of the ones that was in NZXT's booth,
that's like an early mock-up, they're sending it here.
Oh, oh, I thought it got stolen.
I was like, I didn't take this, don't look at me.
No, no, they're gonna tear it down after the show
and then they're gonna send it to us
so that we can, our next build guide that we film,
not the one that's coming out this weekend.
By the way, there's a build guide coming out this weekend.
The next one that we film is gonna be
a green and black themed rig in this case.
Cool, that'll be good.
We're gonna have a pre-production one.
It does look nice,
because the green LEDs are very dark
and there's the blackout tint on the window a little bit,
it's this deep, moody green,
which actually looks pretty good.
I'm working on sourcing a bunch of cool green themed stuff
to put in it, so it's gonna be.
That sniper with the, I don't know what it's called,
but not red line, because it's green line.
Gigabyte's new boards aren't green.
What?
And this is gonna be a Devil's Canyon system.
So I'd rather use a Z97 board if I can.
Yeah.
Yeah, bummer.
So I'm planning to use a saber tooth,
just because at least it's just black.
Yeah.
And then I'm gonna get some green memory.
We're probably gonna paint memory.
Anyway, I'm giving away too much.
The next build guide in that case
is gonna be friggin' awesome.
Speaking of Devil's Canyon,
I think that leads pretty well
into the Pentium KG 3258.
Cryptically named,
but the results are looking pretty impressive.
This was originally posted by DaMagicalManiac
on the Linus Tech Tips forum.
Original article here is from BitTech.
And this processor looks like the spiritual successor
to the Pentium D805,
which basically means we are looking at
some pretty kick-ass stuff going on here.
The D805 was a dual-core processor.
It consumed a bunch of power, whereas this one won't.
It was very, very low clocked out of the box,
which this one is.
But what kicked butt about the Pentium D805
was it overclocked like nuts.
That thing was cheap, and it was a fantastic value.
And at the time, that was Intel's response
to a very competitive AMD,
where Intel was basically like,
hmm, okay, we have to do something
because our chips are just not worth that much right now.
So they came up with the Pentium D805.
They removed some features,
like it didn't have all the same stuff
that's something like a 930,
or what did they call them?
Yeah, I think it was a 930 or something like that.
Anyway, it didn't have all the same features,
but it overclocked like a bat out of hell,
and it was a chip of choice for gamers.
This looks like it's gonna be pretty much the same thing.
So we've seen people reporting overclocks
from 3.2 to 4.5 gigahertz.
Like I said before, it is only a dual-core,
but in games that are not dependent
on heavily-threaded processors with hyper-threading
and four or six or eight cores,
this thing is going to absolutely kick butt.
So they're showing what kind of performance increases
you can see with it.
It shows what kind of performance it has.
I'm seeing some reports,
although it's not in this particular article,
that we could be looking at similar
to 4770K performance with this chip,
especially in games where we're not bound
by how many processing cores that we have.
So looks pretty good, pretty good, pretty good.
That is actually really interesting,
but I've had people-
And it does have hyper-threading, by the way.
So two cores, two threads.
So just like a core i3, but unlocked and overclockable.
Yeah, yeah.
Okay, what else do we got?
There's like everything this week.
Should we talk about GTA 5 and that other game?
Sure, sure.
That Shall Remain Nameless, coming to PC.
Let's do GTA 5 first.
All right, so this was originally posted
on the Linus Tech Tips forum by Askew.
Thank you for that, you're awesome.
Yay.
Shout-outs for all the people who post news
on the Linus Tech Tips forum.
You guys are awesome.
Anyway, original article was from Eurogamer.net.
GTA 5 is coming to the PC, PS4, and Xbox One,
and at least two of those three,
I think we kind of saw coming.
But, yeah.
Yeah, you're gonna be able to transfer your online saves,
which will be interesting,
but I haven't heard anything on campaign transfer.
This is actually kind of the reason why I quit playing.
Back when I had a roommate, we had it for Xbox 360,
and I stopped pretty early in,
because I was like, this is an awesome game.
But I'm gonna wait,
because I hope it'll come to PC eventually.
I'm surprised it took them a year.
I hope that's because they're optimizing it,
because on launch, GTA 4 was like completely poo.
That's basically all I have to say about it.
It performed terribly.
But, again, they've taken a year,
and I think the platform architecture
is gonna be a lot more similar than last time,
so hopefully that helps them as well.
Apparently, there will be existing,
like the existing add-on content for GTA 5
will be kind of bundled in.
There's gonna be upgraded AI for the PC version,
even compared to Xbox One and PS4,
which will be really cool.
They're gonna have improved things like draw distances,
textures, denser traffic, wildlife, upgraded weather,
upgraded damage effects, and tons of other crap,
which is absolutely fantastic.
I hope it is extremely moddable.
They're gonna have a movie maker,
but mods are something I am pretty interested in,
because you saw, like, IC enhance.
If he comes back and does GTA 5,
like, please, it's amazing.
You did an incredibly good job with GTA 4,
but we need you again, sir.
Or madam, but I'm assuming sir.
Yeah, that would be great.
I don't really know what else to say.
That would be great.
That would be great.
If you could just come back and do all that work,
that would be great.
Yeah, because you can look at GTA 4 screenshots
from that guy.
That looked better than any game that's released now,
which is ridiculous.
But yeah, that would be great.
And then there's the super cool announcement
that turned out to be not super cool at all.
Okay, so hold on.
So let's start with the good things about this.
So number one is that consumers,
and I encourage people to do this all the time,
if you're unhappy about something,
if you're all butthurt, don't give people your money.
If you don't like what people are doing,
don't give them your money.
So I don't know why Dead Rising 3 is coming to PC.
It might.
It wasn't supposed to.
It might have something.
Yeah, well I know it wasn't supposed to.
Do we have the link to it's not coming to PC,
and then the link to.
Yeah, way down.
Yeah, hold on.
Control F.
Dead Rising.
No, that's control bookmark.
Stop it.
Control bookmark?
Screw you, hippy.
Okay, so.
Yeah, it's not there.
Whatever, anyway.
So the original story was,
I mean with GTA 5,
the rumors have kind of been out there for a long time,
and they've never officially denied it.
They've never said, no, it's not coming to PC.
With Dead Rising 3, it was not supposed to come to PC.
So whether it's because Xbox One isn't selling that well,
which would be a definite sort of good job, guys,
for not buying things that you're not happy with,
so whether it's that, or whether it's something else,
whether it's Microsoft kind of going,
hey, well we want more Xbox One content on PC,
because we really are committed to that,
although I really doubt it's the second one.
It's a great thing to see more exclusive console franchises
coming to the PC, but then they went,
and they just wrecked it.
One thing before we get into how they wrecked it,
there's a quote saying,
definitely not a timed exclusive.
It's an Xbox One game.
We see a lot of this online.
It's not coming to PS4 or PC.
Yeah, that was like months ago.
Wall.
Wall.
But yeah, so they've frame capped it to 30 FPS,
and they have a warning on it,
so that if, you can take that cap off,
which is nice, I guess.
I don't think you've put enough emphasis on that.
They frame capped it at 30 FPS on the PC.
Yeah.
And like I said, you can take it off,
but there's a giant warning saying like,
we're not responsible for what happens if you do this,
and they fully expect the game's just gonna
completely break if you do that.
So the physics, it actually works based on the frame rate.
So, what need for speed game was it?
I don't remember which one, but I was just gonna say,
you could double how fast your car was going
by making FPS go from 30 to 60,
and we're gonna have these problems with Dead Rising,
and that's super stupid.
How lazy is that?
Incredibly lazy.
There's a quote in the Oculus video
where I have an interview with Palmer,
where I'm talking to him about 30 FPS
versus other higher frame rates,
because for VR, you're gonna need way higher frame rates
than 30 FPS, where he says,
30 FPS isn't a design choice, it's a failure.
Yay!
Like, yeah, no.
But just, how lazy is it to tie your in-game physics to?
I know a dev on the team, too.
A frame rate.
It's like, oh god.
I'm sorry, but it's terrible.
I don't, yeah, that's really lazy.
Like, I get it, but it's lazy.
I mean, we're talking stuff that we solved
back in the 90s.
Problems on the PC, we were like, oh yeah, in Goose,
when I press the turbo button on my 386, it goes too fast.
Oh, I guess we better address this.
Yeah, this was a problem for a little while
with older games where they had no ability
to really foresee this.
Well, they could, but didn't really think about it,
and then it went away for a long time, and now it's back.
It's like, why are you back?
Should not be a thing.
Why are you back?
Anyway, I hope we see more ports.
I hope we see ports that come over to the PC correctly.
I hope Dorante, or whatever his,
or however you pronounce his name, fixes this,
because that would be fantastic.
There's so many things in the announcements
of stuff coming to PC where I'm like,
I hope this one super well-known modder guy
comes back and fixes everything for us.
I really hope so, that would be fantastic.
I mean, the thing I like about this generation of PCs
is that the way that they're built is so much more similar.
Did I say PCs, because I meant consoles?
Sorry, consoles, is that the way that they're built
is so much more similar to a PC
that porting should be easier,
and, well, mostly that, porting should be easier.
But there are a lot of issues with it, too,
and I think that that's something
that the console makers are very well aware of.
So the original poster for this on the forum was Jonner's,
and the original article is from TechRadar,
but that is, the headline here is,
the next generation of consoles
could come much sooner than expected,
and this is from AMD, so remember,
these are the guys that are making the CPU and the GPU
in both the PlayStation 4 and the Xbox One and the Wii U.
I said both because I forgot there are three.
I'm sorry, Nintendo, you're still cool, really.
Well, Nintendo.
We just said you won E3, I'm sorry.
They don't really get dropped
onto the next console thing.
Yeah, so.
Because they came out way before that.
30% less improved, 30% less next-gen.
Except their games are coming out 1080p60 FPS.
I know, right?
So like, owned.
And you know what?
Wrecked.
I think getting wrapped up in having to deliver,
okay, this is kind of funny,
because we did a Fast as Possible on, what was it?
Refresh rates.
Nope, not that one.
On Resolution.
Yeah.
While you were gone.
So we did a Fast as Possible on Resolution,
and I was getting sample footage of Far Cry 3
running at 720p maximum, like everything on Ultra,
and 1080p with everything on minimum,
to go, okay, here's an extreme example
of how level of detail versus resolution
affects how a game looks.
And in between switching from 720p,
right, 720p maximum to 1080p not,
I increased the resolution first,
and then I turned all the details off.
And I was like, you know, if I pixel peep, I can tell.
But if I'm not looking that close,
like, I just got a lot of performance,
and it really doesn't look that different.
So I'm kind of sitting here going like,
if you tailor your art style correctly,
there isn't really a good reason
why you can't turn off some of the goofy effects
and get a better frame rate,
and deliver what is in my mind
a much more playable experience.
I mean, playing something like Mario Kart at 30fps, 900p,
like, the first thing I would tell Nintendo is like,
come on, man, how are we supposed to play like that?
And yet, competitive gamers accept this on other consoles.
Anyway.
This is actually to throw back again
to the Nintendo video that just came out nine minutes ago.
In part of that, I bring up about how, like,
we use really not the most powerful platform.
No, it's really not.
They know that, and they design the games
and tailor the games for that,
and the art style of the games and everything
still looks great.
Like, have you seen the Zelda stuff?
No, I haven't.
Oh my god.
It looks really good.
But then it's because it's their style.
Yeah, it's like the whole Blizzard thing.
Warcraft III is a very visually pleasing game.
I mean, it's got polygons that have like, you know,
six sides, and it's like, this is a sword.
Don't look too close.
No, no, no.
But it looks good, because it's a style,
and they're pulling off a specific style,
and it works really well.
But it, yes, and I'm okay with that.
And with that said, I do like that, you know,
we're pushing the envelope graphics-wise.
Oh, definitely, but I'm more okay with that on the PC end,
where we can actually have the performance to do it.
Anyway, I wonder what the backstory here is,
but AMD is hinting that the console developers
are even further along than we, the end users, might expect.
Nintendo has apparently already clearly confirmed
that they have a clear idea.
They did this a few months ago, actually.
Of what the Wii U's successor will look like.
And I gotta wonder, like, did AMD tell these guys,
yo, dog, you know, it's maybe another 20, 30 bucks
in bond cost, but you really need
to put a better chip in these things.
You need better graphics hardware in these things.
Please let us build something better for you.
Like, I wonder if they're just kind of sitting there
laughing, going, okay, well, I guess we're back
from the event.
Another round all the way, yeah, yeah.
But it really does feel like they just screwed it up,
graphics hardware-wise, and like I said,
we've got a really interesting video coming,
probably in a couple of weeks, where we're gonna take a look
at how much more power it really takes
to go from one resolution to another resolution
and deliver the same graphical fidelity.
Yeah, or from a certain frame rate to another frame rate.
Yeah, so stay tuned for that.
That's actually gonna be pretty cool.
Um, what else we got?
Should we get into one of our, like,
rapid-fire topics?
Gonna flash them and stuff.
Uh, sure.
Yeah, this is kind of cool.
Okay, so this is, and it was originally posted
on the forum by da-da-da-da-da-da-da-da-da-da.
Forum?
Nope, not a forum, not a forum thread.
I think I saw it on the forum, actually, but whatever.
This 370-inch TV costs 1.6 million US dollars,
one million pounds.
Um, it's actually, it's the Titan Zeus.
And you can see, you can see in the picture here,
like, these are trees, you know?
Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha.
Uh, there's, there's no word on the actual image quality.
It's a 4K TV, um, so 370 inches works out
to about eight meters wide by five meters tall,
and there's only been one sold to a private owner
who wants to remain anonymous that we know of so far,
although some people have seen it at, uh,
at the, at film festivals, or out on apparently,
they will also be showing, oh, they'll be showing
World Cup matches on it, so they are,
you can find them in certain places,
but other than that, this just looks like
a because we can type of thing.
At, at eight.
Even at 4K, you can't find them at 8,
at eight.
Even at 4K, what is the PPI of this thing?
I know, at eight meters by five meters,
okay, just for you personally, let's say they cost the same.
Let's say both solutions are $1,000,
would you want a TV or a projector?
Bearing in mind, a projector is not gonna perform that well
and in a bright environment.
Probably a projector.
But it's not in the way, like,
you can mount it somewhere else, I guess.
That's what I mean, because, like,
this thing is just, I'd be so worried about it
getting destroyed all the time.
Right.
Moving that anywhere is gonna be terrible.
Like, they're saying they've been
to different shows and stuff.
The first thing that popped in my mind
is, like, how intricate the shipping process must have been.
Right, yeah.
Because, holy crap, and then it's a projector
you can just throw it in a box.
It's like, okay, cool.
At that size, I would probably go for a projector.
And, because, I don't know, you can even see there,
it's kind of black around the TV.
You're probably, where are you gonna put this in a house?
And if it's outside, it's probably gonna be at night.
Eight meters by five meters.
I'm just trying to think, where would you put this
in a house, like, that's...
Although, if you're buying a million dollar TV,
maybe you can put this in a house.
Right.
Yeah, that's really big.
I mean, eight meters, that's like 25 feet.
I guess you could, like, you would have to build
a room for it.
Yeah, but then again, at a million dollars,
you could probably just put it in a room.
Even like a baller house, where there's, like,
you know, a basketball court.
We're talking, like, you're converting
your basketball court.
It's kind of a big deal, actually.
But then, at a million dollars,
you're kind of probably a big deal.
So, I don't know.
Yeah, I guess so.
Or the son of a big deal.
Either way.
Oh, Ghost says it's 11.91 pixels per inch.
Which is, it's already terrible.
It's really not good.
I mean, you're gonna have to sit,
like, drive in theater distance away from the studio.
That makes that room a lot more difficult to set up.
At a certain point, I think that this point
really is 55 inches.
At a certain point, does a bigger TV even make any sense?
Or are you better off just sitting closer to a smaller TV?
You have to wonder about room design,
like, in some houses.
It's gonna be pretty far throw distance.
Yeah.
What's the proper throw distance for 55 inch TV?
I can't remember.
IsThisRetina.com has sort of a measurement
of what pixel densities will look like.
What will look like retina from certain distances.
But 55 is pretty big for a reasonable size room.
Whereas I think you could probably go,
you could push 60, 70 for something more like
a home theater, like media room.
But even then, you'd probably wanna go projector
because you're gonna build a proper media room
at that point anyway.
And then you can throw a nice 100 inch or whatever else
and you can do it on the cheap.
You can do it for a few grand.
And then if you're building a media room,
you can probably control the lighting.
Yes.
So it's probably fine.
And I would spend my million dollars on like
the most badass seating.
Yeah.
With like poop holes built into each seat
so you never have to move.
And like, well, no, no, okay, look.
So the way it would work is you'd have a constant suction
from somewhere outside of the room
so that the smell of the poo
would never actually reach the other people.
And then what you could do is you could turn the suction off
so that your butt doesn't get cold
the entire time that you're sitting there.
You have heated seats as well.
Genius, right?
Yeah.
The best idea ever?
No.
But I, so was that like a you're a loser thing?
Yeah.
Have you seen the Rockette video that I released?
I haven't watched it yet.
I'm familiar with the keyboard though.
Yeah, it is actually pretty interesting.
And I've seen quick,
because the main reason why I want to see that video
is so many people ask about wireless keyboards.
And as it's not technically just a wireless keyboard.
This is great.
Sorry, someone just posted a Twitch chat.
He put thought into this?
No, I saw at the top of my head.
Thank you though.
Sorry, go ahead.
Wow.
Johnny says, why are we watching this?
Little do we know, go back to Linus's house.
There's this like in a dark room.
There's this blue schematic up on the wall.
I have like all these white boards.
Yeah, yeah, yeah.
What if this would work?
We can apply suction in exactly this way.
If we will have all the pipes together,
we can just have one big vacuum.
That's terrible.
Sorry, tell me about the Rockette thing.
It's wireless, it's mechanical.
It's pretty cool.
My biggest worry was that like it has a built-in mouse pad
and built-in wrist rest.
Yes.
And those are just going to get insta destroyed.
Yes.
But it's supposed to be modular.
You're supposed to be able to replace them.
I hope that it's not like this crazy proprietary
insanely expensive solution in terms of modularity.
Yeah, it probably is.
Probably is.
But yeah, so I mean it looks pretty cool.
It's like a desk keyboard mouse pad thing
that's designed to bring gaming to the couch.
Better than most other desk keyboard mouse pad things
that I've seen before,
other than potentially the Couchmaster,
but then that's like a...
The Couchmaster's bulky.
Yeah.
The Couchmaster is multiple pieces,
so it's really not that elegant.
It's a very different solution though from this one.
Yeah.
So it's good in certain situations, but it's giant.
So I don't know, it's up to you.
All right.
Oh, I was just thinking.
I was like, oh, we should game tonight for after party,
but the wife and kid.
My wife gets off early, so.
And then I didn't see the baby yesterday, so I guess.
Speaking of the baby, I got to feed him somehow,
so here come our sponsors.
Oh, that's the wrong thing.
Sorry, didn't mean to do that.
Okay, so first up.
That's PAX.
What am I doing?
Oh, yay!
We got there.
All right, I'm gonna let you thank the E3 sponsors.
Thank you to HyperX.
They brought us down to their whole HyperX offices,
and we got to do an office tour.
That was actually cool.
Did you see that one?
No, I don't watch your videos.
There was, they have a 5v5 gaming land room set up.
Okay, I saw that part of it.
I skipped.
Ridiculous.
Yeah.
Oh, man.
Those chairs, man.
And they're really, really comfortable chairs.
I got to sit in one for a little while.
That was really cool.
Right off camera in the gaming land room,
they have a constantly stocked monster fridge
full of Monster Energy drinks.
Hold on, I have a correction, by the way.
Back to that Pentium K anniversary edition.
It is two cores, two threads.
No hyper-threading.
Sorry.
Okay, go ahead.
Okay.
Just saw that one.
Yeah, that was pretty cool.
That helped me because I hadn't slept.
When I was filming those Kingston videos,
all three of the Kingston videos,
I changed shirts so it looked like different days,
but it was all within the same little bit of frame.
But it was in a range of like 30 to 34 hours
that I had been awake for filming those videos.
So we walk into the land room and there's a monster fridge
and I'm like, ah.
What's hilarious is I actually got a message from Kingston
that specifically said, yeah, it's amazing
how your team was great.
They were super awesome.
They were really professional,
especially considering how little sleep they had.
So thanks to Kingston for sending us down there.
Also huge thanks to Corsair and NCIX
for sending us down there.
Corsair specifically wants us to highlight
the heck out of their new RGB keyboards,
which of course they don't have to tell us to do.
No, we've done that a lot.
Because we heart the RGB keyboards all the way.
And then NCIX asked us to specifically call out
what a great value we think
that buying a gaming rig from NCIX is.
And I think we can both get on board that
because compared to buying a boutique rig
or compared to building it yourself,
there's a compelling value here
because you get all the parts for the same prices
it would cost to buy them off the shelf
or online from some other retailer.
They do price match.
So you literally can get them
for the same price as another retailer.
Then they assemble it for you for 50 bucks.
And that 50 bucks includes a one year
return to depot warranty that includes troubleshooting
and North American tech support.
I personally know people for your system.
Yeah, I personally know people
that are actually really good at building computers
that are just way too lazy and have paid the 50 bucks.
Straight up.
And they do a pretty good job.
I don't.
It's not like old school Voodoo PC origami cabling.
They're not individually sleeving every wire.
That's not what you're getting.
What you're getting is a professionally installed computer
that is 50 bucks, so like.
It's actually not that bad.
When I was first told,
I used to build computers for people
for like, I think it was like 75.
Then I heard NCX was doing it for 50.
I was like, oh.
I really hope this doesn't get out.
All right, so our next sponsor call out
and this one is a huge deal.
This time next week,
I will be getting ready to get on a plane
and go climb the second highest mountain in the lower 48.
So wait, are we having a Wancho next week?
Yeah, there'll be a Wancho.
He said this time next week.
I'll be getting ready.
Yeah. On a Wancho?
Well, ready-ish.
Are we streaming getting ready?
Oh, just calm down.
Anyway, there's Wancho next week.
So we're gonna be preparing to hike Mount Elbert
with a huge group, hopefully huge.
People just, they gotta confirm and get their tickets booked.
But Austin Evans has his ticket booked.
He's coming.
Logan from Tech Syndicate is co-hosting the event with us.
So this is a 100% collaborative project
between Linus Tech Tips and Tech Syndicate.
So they're gonna have Kane there from their team.
They're gonna have.
How many times should we ask Kane
about his glasses on camera?
Zero.
All right, so the Tech Syndicate team's gonna be there.
Paul and Kyle from Newegg might be there.
And then TLD Today and Tech of Tomorrow.
So Jonathan and Elric are pretty much 100% gonna be there.
So it's gonna be an all-star cast of guys going up
and having a land at the top of the mountain peak.
It's gonna be friggin' awesome.
And ASUS is making this possible with their,
I don't wanna say too much about it
because I don't know how much information's out there,
but with a really cool gaming notebook.
Some people know, I don't know.
Yeah, let's just leave it for now
because I'm not 100% sure.
So really cool gaming notebook.
Intel is in on the action as well.
So these will be Core i7-powered gaming notebooks.
And finally, Corsair is making us hike
to the top of a mountain carrying RGB keyboards.
We're very thankful to Corsair for being involved
in making this event possible.
But I really wish I didn't have to carry
a mechanical keyboard with an aluminum backplate
up a mountain.
But it's gonna be awesome, guys.
There's gonna be some great content coming out of this,
some collabs, some vlogs, so be excited for that.
And a huge thanks to those guys.
Someone in the chat just said,
hey guys.
Hey guys, welcome to the world's highest land party.
This is the first time that I've formally met Lou or Austin.
Oh yeah, E3, right?
I met them on E3.
Yeah, yeah, yeah.
And I was semi-disappointed that right when I walked up,
Austin wasn't like, hey guys.
I was really hoping that was gonna happen.
Oh, I love trolling him about that, it's so fun.
So fun.
The video that he posted on his channel from CES
with him, Dimitri from Hardware Connects, I think it was,
me, and MKBHD.
He wanted everyone to introduce themselves,
and I'm like, hey guys, it's me, Linus from Linus Tech Tips.
And Austin's just like, no.
That's great.
He's a good guy.
I'm really looking forward to this trip.
It's gonna be a lot of fun.
That was awesome.
Did you know that we posted a video on Lou's channel?
No.
Nick, myself, Brandon, Austin,
we're all in a video on Lou's channel.
Oh, that's cool.
It's where we got to check out the, possibly a prototype,
like they're using it for case manufacturing iPhone 6.
Ooh.
Yeah, and he was like, he dropped it on the table
while already filming, and we're all just like,
what, what is this?
And he told us what it was on film,
and then we have all first impressions and everything.
Lou is such a badass.
How does he get this stuff?
He is a badass.
That's all there is to say about it.
Yeah.
That's all there is to say.
He's a badass.
I really wanted him to come to the Highlander event,
and he really wanted to come,
but it just didn't work out this time.
But, you know, guys, don't be surprised
to see some kind of collaborative effort
between Linus Tech Tips and Unbox Therapy sometime,
sometime to kind of make up for that to each other,
because we owe each other to hang out.
And I think Lou was pretty disappointed when he messaged me.
He was like, hey, do you want to get together?
Blah, blah, blah, you guys are at E3.
I'm like, yeah, I'm not actually there.
My guys are there, but I'm not.
And he's just like.
Okay.
Okay.
Yeah.
And then we ended up going to a dinner and a lunch with him.
So Brandon, Nick, and I have met Lou
more times than you have, I think.
I have had, I have, ooh,
I don't know if I've had more meals with him
than you, actually, because I bailed on him at CES,
because I had to go to like AMD's party
and they were, they like paid our way for that two days.
They covered our hotel and everything.
And if I didn't show up at that party,
I was going to be like a really bad person.
And I bailed on, I bailed on Lou and Lamar Wilson
and who else was there for that?
Yeah, I got to meet Lamar Wilson as well.
Yeah.
I suck, I'm a bad person.
Speaking of things that suck,
this product really doesn't make a lot of sense to me.
I wouldn't say it sucks.
I think it's a cool idea.
The original article's on Hexus
and this is Philips's virtually seamless two-in-one monitor.
So they showed this off at Computex.
And what they've basically done
is they've put two ultra thin bezel 19 inch display panels
on a single stand and they allow them to be rotated
up to 22 and a half degrees.
This won a Computex gold award for outstanding innovation,
which was a little bit confusing to me
because Samsung had their MDX series,
which allowed you to have three or six panels
off of a single stand quite a while back.
And I'm pretty sure that, you know,
monitor stands have been doing this for a while,
but the innovation here is the virtual seamlessness
between the monitors.
The one thing that I really question about it
and sort of why I segued into this with speaking of sucks
is the one thing I question here is what is the value here
compared to a 21 by nine monitor?
Which has no bezel.
Are these individually able to be rotated?
Yes.
If you can flip one completely over,
I might understand it for office situations.
Flip it over?
No, not like that.
Like you can move them a bit.
Yeah, so compared to just a completely flat monitor,
I guess it's nice to have them angled in at you
a little bit, but for this product to be a success,
I would have to see it be very inexpensive.
I would have to see it be targeted at business users
who are typically buying, you know,
whatever that Acer one that we really like
with the slim bezel.
We're typically buying something like that
and putting them next to each other.
If you're gonna save me a few millimeters of bezel space,
I don't expect to pay a massive premium for it.
So that's my sort of take on that, I guess.
I've seen, because when I first saw this,
which was very not that long ago,
I assumed that you could take one of them and flip it over
because I've seen that be pretty interesting
in office situations because if someone's sitting
on the other side of the desk.
Right, and you wanna show them something.
Puts me on that monitor, flip it over,
it'll autocorrect when it gets to the other side
and they can see it.
And that's actually kind of cool,
but then, yeah, I guess not.
All right, so moving on to Darfon's Maglev keyboard.
You wanna cover this?
You're the keyboard dork.
I'm just, ah, see, but I'm not really that interested.
I know, I cover things I'm not interested in all the time.
I don't think this is a good idea.
Every time I talk, well then say it's not a good idea.
That's what this show is.
I don't think it's a good idea because, okay, so.
It's the weekly analysis and news show, Analyze.
Can't spell Analyze without anal.
Okay, so it's blah, blah, blah, blah, blah.
This will hopefully be able to get reduction
in thickness in notebooks because you don't need
as much space for the keys.
Yeah, for like the plastic junk that goes in there.
Yeah, yeah, yeah, and they're using magnetic levitation
to keep the keys in a raised position,
which already sounds potentially not good.
And it's, I don't, that's about it.
I'm worried about the magnetic levitation thing
because you can throw off magnets with minor impacts.
And it's in a laptop.
That's true, that's a good point.
So if it bumps around too much and stuff,
like a lot of people are throwing SSDs in laptops now
and then not treating them as carefully as they did
when they used to have hard drives in them.
Right.
Because the big problem with tossing your notebook around
used to be the hard drive.
If you throw magnets in there, impacts could be an issue.
Another thing is the depth is not very high.
Which is the whole point.
They're trying to slim it down more.
But the whole point is that that's gonna suck
because if you've ever tried typing
on a completely flat surface, that's terrible.
Speaking of surface, I see this being very applicable
for something like Microsoft Surface.
Yeah, I could see that.
Something like a type cover could benefit from this
where thinness is the priority,
not the tactile feedback.
Yeah.
But it looks like initial impressions of this
are that the travel distance isn't long enough.
And then I don't really see there being any benefit
on something like a more...
Going over just a straight up touch.
Like a more normal size notebook.
Yeah, yeah.
Like that where you...
This is fairly large.
Where you have room.
Yeah.
For a larger design.
Or this one.
This is, yeah, yeah, yeah, yeah.
There you go.
I don't know.
It's just, it's gonna be a bad typing experience.
And if you just went for it like a capacitive touch,
which is gonna feel worse,
but if thickness is the priority.
I've typed...
Did you ever type on the touch cover
for the original Surface?
It was terrible.
Yeah.
But it was really thin.
And I mean, yeah.
Like this, I don't think this is gonna be
a great experience.
Is it gonna be enough?
To be, because it's probably gonna be thicker
than a capacitive type.
Oh yeah, for sure.
It'll be thicker than that.
So you're going thicker.
You're sacrificing that thinness
for a slightly better experience,
which is still not a good experience.
Well, you haven't tried it yet.
Yeah, but I'm making assumptions
to be 100% honest,
but I don't think it's gonna be
a very good typing experience.
I don't know.
It's interesting because it's new technology,
although I don't really think
it's gonna be a huge thing personally.
All right, so let's move on to something
that I'm extremely butthurt about.
This isn't the kind of thing.
This is stupid.
This isn't the kind of thing
that we normally cover on this show.
Like, oh, Google changed one feature
or Apple added one thing to their...
You know what?
This is so ridiculous.
Google is doing away with the ability
to add a calendar invitation to an email.
I use this every single day.
We use this a lot.
It is so handy.
So in the old days,
and like, okay,
in the old days,
all you had to do was within an email,
click add calendar invitation.
It pops up a little box
and anyone else who gets that email
can say yes, no, maybe,
and it automatically adds that event
to your own calendar
so that you don't have to go over to your calendar,
set it up, find a shareable link to it,
go back to your email and send it to someone
and the reason they're doing away with it
is because spammers are using it
to send calendar invitations to people.
Okay.
Why do we care?
So what?
We're gonna cancel email
because spammers are using it
to send unwanted messages to people?
You don't have to accept the invitation.
Super dumb.
Super not impressed.
We actually do use this a lot
and the thing is, it's not just internally.
We do use it a lot internally
but I'll get messages from people
that we're working with
with calendar invites.
This is gonna get super annoying.
Like, why take it out?
It's like they don't want me to use Gmail.
Google's been doing a lot of weird crap lately.
So mad.
And it's one of those things where it's like,
you know what, we're business users.
Like, if you're gonna take it away, fine.
Take it away from the free accounts or something.
And then if we're talking paid accounts,
then I don't think you're gonna have an issue
with people abusing it
because there's not gonna be that many
to filter through and find out who's abusing it, right?
Whereas business users need this kind of thing.
Anything that saves a little bit of time
is enough to convince me to change platforms.
Yeah.
And taking integration away
rather than building it up is infuriating.
So I'm mad.
I'm making sure you guys all know that I'm mad
and I guess that's all I really have to say about it.
Yeah, I don't know.
There's really not that much else to say about it.
Happy topic, SwiftKey?
Yeah, SwiftKey is free now, dog.
Yeah.
That's awesome.
I posted this on Facebook
and it was basically like SwiftKey is free.
Go get it, please.
This was posted originally on the forum by TopWarGamer.
Thank you very much for posting that.
Basically, don't feel bad if you paid though.
You get 10 free skins.
So you get like a 10 pack of cool looking skins
for your keyboard.
So I went and cashed that in right away.
In fact, you know, it's funny
because normally I don't really give a crap
about skins or free perks or whatever
for software that I have.
But SwiftKey, I was like, I was on that.
Yeah.
And everyone at NCIX today,
because we've all got SwiftKey,
I was like, did you get your packs?
They're like, yeah.
That's pretty cool, that's pretty cool.
And like, when I first heard about this,
I didn't know about the theme packs
and all that kind of stuff.
And I was like, damn, I bought that not that long ago.
And I was so disappointed.
And then I talked to this guy
and he's like, free theme packs.
I'm like, awesome.
They handled it really well.
And I mean, you know what,
even if I did pay for it and now it's free,
I still don't feel bad about it.
I got my money's worth.
I like SwiftKey.
It was worth it.
It tells me how many hundreds of thousands
of keystrokes I've saved, you know.
There's still something I really wish they would address.
And that's when it autocorrects something
and you don't like it.
When you backspace, it really needs to revert.
Like, please, someone at SwiftKey.
It feels awkward.
Can you please just go fix that?
That's something that, that's the one thing
that the Google keyboard does way better than SwiftKey.
When I got Moto X again,
I was on Google keyboard for a little while.
And there are a few things like that,
that I like about it.
But overall, after using it for like a week or so,
I feel like, yeah, I just need SwiftKey again.
Every time, every time I do a phone review,
like I'm working on the G3 right now.
Every time I do a phone review,
I try to use that vendor's stock keyboard for a bit.
And it's like a fiasco every time.
I'm just like, no, no, no, forget it.
Can you leak some thoughts?
I'm interested.
I actually, I really like the vision,
it's off right now, sorry.
Camera's great.
I really like the visual style of their latest skin.
Some of the navigation of their skin
definitely needs some work.
I really liked Sony's skin.
I really like HTC's.
I'm not a huge fan of Samsung's.
And so far, I would say this falls on the not a fan of it
side of being a fan.
But I haven't spent much time with it.
And you can turn some things off.
That's what I noticed with the G2.
I've only been switched to it for like a day and a half.
Oh, so it's totally not.
And there's definitely some cool stuff already.
Like HTC copied the whole double touch
to turn the screen on thing.
Yeah, that's so nice.
Hardcore copied it.
Well, LG upped the ante this time
because now you can do a code.
So instead of, because double tapping,
I find I accidentally activated all the time.
Whereas now you can knock a code into the phone
and it'll only unlock if you do it a specific way.
I think that's really cool.
Pretty cool, I'm down with that.
So there's little stuff that I really like so far.
But guys, stay tuned for the full review.
Also, I'm gonna be working on the pad phone soon.
Oh, interesting.
Pad phone X.
So that's that phone tablet hybrid thing.
You can pull that out of the box if you want.
What are your thoughts,
because I'm a huge fan of the back buttons,
but what are your thoughts on the back buttons?
Back buttons, I like them so far.
It's still very disconcerting
because I've only been switched to it for a little while.
Yeah, yeah, yeah.
But this is the coolest thing about it.
Check this out.
I was gonna say, is that a North American phone?
Blast from the past, guys.
Antennas.
Well, is that a North American phone?
No, it's not.
This is a Korean phone.
It's for TV.
But I got a kick out of it.
You know, it's funny because I don't understand
why they don't just put it on the North American model.
Because sometimes your reception is a little bit borderline
and I can't imagine it would hurt
to have an external antenna.
Nope.
Like I don't know why they're afraid to put it on.
People don't have to take it out.
Just have it on there.
And it's so small and light.
Anyway, this is the pad phone X.
Not that impressed with the somewhat bulkiness of it
so far.
And that impressed with the seamlessness
of turning it into a tablet.
And it's not powered on right now.
Yeah, with the seamlessness of turning it into a tablet.
And with the fact that it's gonna be priced similarly
to what would normally just be a standard phone.
So stay tuned for that review as well.
This one, between the fact that it has wireless charging
and the fact that it converts to a tablet,
may win me over from the 1M8.
So we'll see.
It's not annoying when you hold it this way
because you don't have the phone.
You can actually use the bottom of the phone thing
to hold on to the tablet.
And it's got a solid hardware spec.
So it may win me over.
We'll see.
Interesting.
No guarantees on that one.
All right.
Oh, speaking of Nintendo,
this was originally posted on the forum by Rafi.
And it's not actually related to Nintendo,
but it's Microsoft trying to take feedback from their users.
Unfortunately, and I'm not gonna generalize
about Xbox users, but unfortunately,
some of the top voted ideas are just stupid.
But basically, the site xbox.uservoice.com
allows you to go and suggest things to the Xbox team,
vote on other people's suggestions,
and just generally, Microsoft,
I guess they've just kinda given up.
They're like, we don't know what to do,
so help us help you.
And I'm glad.
That's the right way to do it.
Good job, Microsoft.
So I just wanna give them a big thumbs up
because I think we were beating them up
a little bit earlier on the show.
I wrote some of the high rated terrible comments.
Oh, this one with like 5,000 thumbs up is,
oh, can we get,
we want Xbox 360 game backwards compatibility.
And that's like the top up voted suggestion
with like 5,000 thumbs up.
And I'm just kinda sitting here going like,
are you stupid?
Like, do you really think Microsoft didn't think of that?
If that was a possibility,
like, do you think they didn't think of that?
We're talking emulating a console
that is emulating a console
on a completely different architecture
that's not two or three generations ago.
It's a stupid suggestion.
Like, the games would have to be ported straight up
and then you could make them available
in the arcade or something.
And is Microsoft really gonna run around
and ask every game developer to port all their games
and put them in the marketplace?
No, it's like, yeah, I get that that's what you want,
but you have to focus on things that are real.
I mean, backwards compatibility for gaming consoles
was never really a thing.
It happened what, once?
With the PS2 being backwards compatible with the PS1.
The PS3 had it initially, but then it went away.
Can you play Xbox games on Xbox 360?
Some.
It was very- I think it was a lot.
It was a scattershot thing though.
Yeah, it was.
You go back before.
It's not like the SNES could play NES games
until way later and you got this weird cartridge.
The adapter thing.
Sorry?
The adapter cartridge thing?
Yeah, so you could get weird adapter cartridges,
but even then, not all the games worked.
It's never really been, like, yes, this is a thing.
We're 100% on board this.
You're gonna be able to play all your old games
on your new consoles.
You can play Wii games on Wii U as well.
Yes, you can.
But I'm just saying, it's not something
that is all over the place.
People are saying GameCube games on Wii?
I've, I didn't know you could do that.
I don't know how you'd do that.
Yeah, it's the small disks.
You just load them in the same way.
Yeah, you just aim.
Yeah, like, it happens.
I'm just saying.
No, I hear you, yeah.
I'm just trying to give examples
because people are freaking out in the chat.
It's something where it's not,
if it's not fundamentally built into it
or the architecture isn't somehow similar,
it's just not gonna happen.
I mean, the Wii was a lot more powerful
than the GameCube, which helps a lot.
The, something like the Super Nintendo
was so much more powerful than the NES
that we're talking about using all that extra power
to emulate something or however it needs to be implemented.
But the Xbox One versus the Xbox 360,
they're not similar enough
and the power difference is not enough.
I mean, even PCs are having trouble
emulating Xbox 360 games.
That's very difficult.
Emulation's weird, that's why.
Emulation's weird and the truth of the matter
is that even someone like Microsoft
has to ultimately emulate an older console.
Unless they do what Sony did with the early PS3s
where they're just putting an emotion chip in it.
And we saw how much that cost
and how they bailed on that like,
what was it, months later?
Pretty hard, yeah, yeah.
Those early PlayStation 3s, though,
are worth a lot.
Worth a lot of money.
Because you can install Linux on them
and you can run them as servers and stuff
and you can emulate old games
and yeah, they're actually legitimately valuable.
People are like,
backwards compatibility is just a number.
And I've got people in the Twitch chat
pointing out that the PC has
excellent backwards compatibility.
Yes, it does.
It's amazing backwards compatibility.
Whereas consoles, it's just like, random.
It's like, whoa.
Try putting a NES cartridge into a Wii U.
Another thing, Microsoft announcement
that I don't know if is in the dock
is the Halo Master Chief Edition.
Did you hear about that at all?
Halo Master, I don't think it's in the dock.
Oh, yeah, yeah, yeah, yeah, I heard about that.
So, we're getting a re-released, what,
Halos one, two, three, and four.
The numbered ones with Master Chief in it,
not the offshoots like ODST or Reach.
Right.
It's interesting.
They're doing some cool things with it.
Like, the remastered screenshots
actually look really good.
Right.
They're not changing the mechanics.
And Halo 2 multiplayer's coming back,
which is pretty cool.
Halo 2 multiplayer's coming back.
Halo 1 multiplayer will exist on consoles.
We have to specify on consoles
because we were playing that last week on PC.
But it will exist on consoles.
Yay, PC backwards compatibility.
It actually runs better.
Yeah, it really does.
And they're not gonna quote, unquote, fix things.
So, the pistol in Halo 1 is still gonna be
massively overpowered, which is great.
They'll have a few interesting matchmaking modes,
like one where it's just all random.
So, it'll just queue you,
and it'll put your lobby and be like,
okay, you're gonna play Halo 2 on this map.
Nice, that's cool.
And it'll just launch that game,
and it can bounce around in between the games really well.
Apparently, it's supposed to have seamless loading
between games if you're going through campaign.
So, if you finish Halo 1, it'll just be like,
whoop, you're now on first mention Halo 2.
Nice.
And it just flows right through.
Nice.
There's some interesting things.
So, just like when Arrested Development relaunched
with all the episodes at once and nobody slept,
it's gonna be about like that, I guess.
Yeah, yeah, yeah.
I think it would be interesting to play
through all the campaigns and stuff back-to-back,
but I don't see this selling Xbox Ones either.
I do.
Yeah?
100%, yeah.
I wouldn't buy an Xbox One for it, personally.
Because if I had all these games,
I could just go back and play them,
and the Remastered thing is cool.
Being able to play online would be cool.
You've bought Remastered games before.
Yeah, but I haven't bought a console
to buy the Remastered game, you know what I mean?
I have definitely bought Remastered games.
I actually do like Remastered games.
I actually really like that they remastered Halo 1 and 2.
I've bought Remastered games.
Yeah.
The only thing that I could actually see
this selling a console for is Halo 2 multiplayer.
Because remember how big of a deal that was
when they closed that down?
Yep.
The guys that were refusing to shut down their consoles
and people were shipping them fans and stuff
to keep their consoles running?
Yeah, shutting down the Halo 2 multiplayer servers
was not a very clean-cut decision.
So, I think people are gonna be stoked that those are back.
I'd love to see them do this bundle on the PC.
If they ask for 60 bucks, 75 bucks for it on the PC,
I'll pay for it.
I don't care.
100%.
Yeah, that would be awesome.
Preferably on Steam.
That would be great.
Yep.
So, now we came to Windows Live.
Woo!
It's better and better all the time.
Yeah, yeah, yeah.
So, yeah, someone just said Luke underestimates
the nostalgia of Halo 2 multiplayer.
Yeah, I just had that realization.
Yeah.
It'll probably sell consoles.
This'll sell consoles.
Halo 2 multiplayer was a really...
I played Halo 2 multiplayer so much.
Ridiculous.
So, yeah.
Good point.
Speaking of new gen consoles,
let's talk old gen consoles for a second.
I don't even know if this is really news,
but apparently Titanfall runs at 600p at 46fps
on the Xbox 360.
So, someone used a capture device
in order to find out how many frames
it was actually rendering.
So, I thought that was kind of interesting.
I was wondering, it would be kind of an interesting setup,
but it would be kind of fun
to benchmark consoles every once in a while.
Because you can feel them chug.
You can feel them not run at 30 or 60fps at times.
Yeah, because they make these claims,
and I'm like, well, it's not going to be a constant fps.
So, when you're claiming this crap-tastic resolution
and crap-tastic fps,
is that when you're staring at the floor?
Because who knows?
No, in theory, that's the lowest dip.
Right, but there's no way.
All right, so this was originally posted on the forum
by DazedCobra42, and this is something
that some people think is no big deal,
other people think is a huge deal,
and that is that Comcast is converting 50,000 home routers
in Houston into public wifi hotspots.
So, basically, it'll only work
if you're using your Comcast wireless router modem
combo unit, and whoever's accessing your router
will not be able to use up your data plan
or see your home network,
but the idea is they wanna turn it
into city-wide wifi hotspots for their customers.
Apparently, this is already a thing in other countries,
and I've seen posts in the thread on our forum
where people are pretty positive
about the idea and how it works,
but one drawback that I can see
is that unless they're somehow managing the connection
with magic to ensure that my ping times in my game
don't get increased because someone is walking by
torrenting on the sidewalk outside of my house,
if they can find a way that that doesn't happen,
and they can't access my network,
and they can't utilize any of my
monthly bandwidth limitation, then I guess I don't care.
I don't think any of those things are gonna happen.
And you can opt out.
Okay.
You can opt out. A lot of people
aren't gonna know this is a thing.
But most people won't notice at all.
This is super dumb.
Because, yeah, okay, it's not gonna affect your bill,
but it's gonna affect your availability.
But think about this, okay?
So as a Shaw customer, or a Telus customer,
or whatever you have at your place,
you're gonna Telus, right?
Yeah.
Okay.
So as a Telus customer, if you could,
okay, here, great example.
Let's say E3 wasn't in, let's say it wasn't in LA.
Let's say it was in Toronto.
And, okay, I guess Toronto's a bad example.
They don't have Telus there.
Okay, whatever.
The point is, what if E3 was in Vancouver?
So you're out of your house, you wanna upload a video,
and public Wi-Fi is crap.
So it was.
What, I'm sorry?
It was.
Yes.
Public Wi-Fi was 100,000.
So let's say public Wi-Fi was crap.
Let's say you're a Telus customer,
and all you have to do is walk down the street,
wait to find another house that has a Telus customer in it,
beep, beep, boop,
and you've got a solid internet connection.
Where I can upload videos and destroy their connection.
Okay, I didn't.
Like destroy it.
Hold on.
I said, how would you feel about being the person
who has access to Wi-Fi hotspots everywhere?
I would feel good,
and I would destroy that kid's internet
who's just trying to play a video game.
Because that's why the public Wi-Fi there was terrible.
Everyone was just trying to upload stuff the whole time,
and it was bad.
I have a screenshot on Twitter
of estimated upload time 20,000 minutes
from a hotel.
Because the internet was just like, nope.
So yeah, your bill isn't gonna be worse.
The integrity of your data is probably not gonna be harmed.
The availability of things online
is probably gonna have an issue,
and that's not okay in my opinion.
So Steph says, the Comcast thing has been around in Belgium
for almost a decade.
It has a four user limitation and shaped traffic.
Okay, well those are things I didn't know about.
Okay, but this is in Belgium.
This is not Comcast.
Comcast might implement it however they implement it.
But there's a precedent for this.
Oh, and apparently it's nationwide.
Currently available for business class customers,
now it's going to residential.
So there you go.
Interesting.
I mean, as long as it doesn't affect it,
I am pretty happy about it.
If I'm on one of these things,
and it's available to me,
and I'm ever near someone's house,
I'm just gonna wreck their connection.
Unless it's shaped or throttled,
so that you can't destroy it too bad.
Yeah, but then it's not gonna be that helpful.
Unless all you need to do is like,
find a, but then you should be using your cell phone
if you're just looking up a map or whatever.
Okay, well, let's say your cell phone's out of battery,
but you happen to have your laptop.
And no USB cables.
And no USB, yes, and no USB cables.
And no battery banks.
Whatever, screw you.
Let's do a Twitter blitz.
Let's do a Twitter blitz.
Let's let you guys tell us what you think of this.
Are you okay with your ISP allowing other people
to use your connection as long as,
and this is, I guess this is another thing.
They should use their quabillions of dollars
and just set up properly public wifi.
Okay, this is another thing that really bothers me.
Remember when that story broke about the back doors
that were built into all these routers?
So if I'm-
Like they're saying the integrity thing,
well, they're not gonna be able to see your network.
Someone's gonna figure it out.
So if it was bulletproof, then it's fine.
Like if we were talking like two separate, you know,
firmware, firmwares running on the,
on like two separate storage devices on the router.
And they're like sharing-
And like two ins.
Sharing physical resources,
but otherwise a completely different set of software,
then I'm like, yeah, okay, whatever, fine, go for it.
If we're talking about somehow this can be exploited,
I'm a little bit uncomfortable.
And there's gotta be something in terms of data sniffing,
because you're going on the same line.
I don't know.
I don't know enough about that.
But when you're on a different network,
because I have to,
I'm not sure how they're splitting it,
which is part of the problem.
So Stefan says, oops,
Stefan says connection is entirely separated from yours,
data plan wise, also bandwidth.
It's not necessarily,
like I don't know if they can necessarily do that.
Not probably enough.
Right.
Because like they're shaping it or whatever,
but is it giving 100% priority to the person in the house?
100%.
Because we utilize our data connection here
at Lattice Media Group a lot.
So if this happened to our router
and we somehow didn't turn off the option thing,
if we didn't opt out, we would instantly opt out.
But if we didn't, we would be,
we would possibly have issues
if they had any percentage of the connection.
Right.
Because we like, we're in Canada,
we don't have that great of internet.
And we really utilize our internet connection.
That's another thing.
If you have like a crazy pipe going to that house,
maybe it's not as big of a deal.
Alakan is saying that on Text Syndicate,
they were talking about Comcast
using your electricity for this.
Yeah, I get it.
But you're, it seems pretty negligible.
I mean, yeah.
They are.
It's not right and it's not right.
But it's not the kind of thing
that I would probably lodge a complaint
with my local representative about.
Yeah.
Okay, wow, we've got 36 responses now.
They should just set up public router, yeah, exactly.
They should be doing this infrastructure on their own.
They shouldn't be utilizing all their customers.
Right.
Nothing is bulletproof when it comes to networking.
Again, I don't know how you're gonna do it.
Someone's gonna figure out some way.
Wait, where'd you get that?
Up a little bit.
Oh yeah, nothing is bulletproof when it comes to networking.
That's a very important point.
Sam says, ISPs need to become less intrusive.
Give us a good service and shut up.
We don't get the water company
calling us offering better water.
You know what, Sam?
That is a retweet right there.
That is the first time we have ever taken something
on the WAN Show and it has been so bang on
that we have to tweet it immediately.
That was really good.
They need to act like utility companies.
It's funny that he commented on water
and his last name is really close to fluoride.
No, I don't care.
I'm not looking at it.
No, fine.
That's not that close to fluoride.
It's not close at all.
I thought it was closer.
Anyways.
You should test your XPS call for image burn-in issue.
The image burn-in issue is terrible on my XPS 12.
Like super bad.
Like I can see my desktop and I am in metro mode.
So yes, I'm aware of the issue.
It's terrible.
It doesn't really affect me using the computer
and I still do like it.
Comcast may be able to increase your bandwidth
if you're sharing a connection,
but I'm against this security breach imminent.
Security breach imminent.
No, it's mine.
If you're giving me a monthly discount
to offer up my connection to others.
Now we're talking.
That's a good point, Nathaniel.
And I can see, but they're gonna be like,
you get 50 cents.
Or nothing.
Or lower.
Yeah, nothing.
They have their own hotspot infrastructure.
Yep.
Which is what they should be doing.
Tom asks, how is your experience with Pebble Steel going?
Really like the ID.
It is much nicer looking, in my opinion,
than the old Pebble that I had.
You did order one in bright orange.
Yeah, but it was more about the bulk
and the plasticiness.
This has a glass front panel,
which makes a big difference to readability,
especially now that I've scratched the heck
out of the plastic one.
And I think it just looks way more professional,
way more stylish.
I'm very pleased so far.
Using the hotspot to download torrents
and not using my monthly cap, yay.
You know what, I gotta wonder,
because Shaw has public hotspots,
and I wonder if it counts towards your cap.
Because you have to log into them.
And dodging torrent stuff.
If you pirated on the public network
using a wifi connection.
But if they ask you to log in with your customer ID
the way that Shaw does, then it'll...
It's like Google.
That's even more trackable.
Yeah, yeah.
There isn't even any plausible deniability,
like oh, I didn't have my wifi network secured,
it was someone outside my house.
If anyone is using my internet,
I'll go completely mad.
Don't want people making me...
No, no, you don't pay for the other people
to use your internet.
It doesn't work that way.
It doesn't count towards your bandwidth limit.
I've been here for years in the UK.
Allow you to opt in.
Oh, so you have to opt in to use other people's hotspots.
Okay.
That's kind of all right.
If it starts, but you were talking you can opt out.
This is that you would have to opt in.
Yeah, like I like this system.
That's cool.
Yeah, I like that better.
I'm down with that.
Swalox is not okay.
Hell no, especially not considering Comcast's reputation.
Yeah, it's kind of a...
That's like, yeah.
You have to assume anything coming out of there
is gonna be terrible.
Define why it's terrible.
It's usually not that hard though.
Let's play the find why it's terrible game.
Featuring Comcast, EA.
EA hasn't done anything that evil lately, have they?
Well, they probably have.
I haven't been paying a ton of attention.
There's probably been some.
All right, well, I think that's pretty much it
for the WAN Show, guys.
Oh, right, okay.
I'll let you talk about Oculus again for a second.
This was originally posted on the forum by TopWargamer
and Facebook boss Mark Zuckerberg sees Oculus
as a chance to get the device
into as many hands as possible, price be damned.
And he says, oh, ah...
There's that quote saying the Oculus Rift
will sell at the lowest cost possible.
There's also Palmer saying that it will sell at cost.
What Palmer actually meant by selling at cost
was including things like bomb costs, shipping,
distribution, all that stuff.
So they're not looking to gain money
off of sales of individual Oculus.
They just don't wanna lose.
They're not losing money though.
Mark Zuckerberg doesn't seem to give any cares.
No. Yeah.
Lose all the money.
Put Oculus in the hands of everyone.
There's been a ton of stuff coming out.
There was the interview that I had
where he was talking about how tons of people
are working on input stuff that's even not announced.
And then there was another interview
where he actually like semi-admitted to Oculus
working on other hardware that isn't the Rift.
Interesting.
They're working on their own input solutions.
They're working on all that kind of stuff.
They're also working on first party games.
So developing their own games under Oculus
and with recent hires,
like one of the co-founders of Naughty Dog,
some people are expecting some like pretty legit stuff.
So interesting things coming out of there.
I would highly recommend to shill for myself
until I wanted to go watch the Oculus video
where I talked to Palmer
about how 30 FPS gaming is pathetic.
Yeah, how cool was that for you?
That was really cool.
That was awesome.
Highlight of the trip?
Yeah, probably.
Before that, the highlight of the trip was Control VR,
which no one is watching.
But then I got to talk to Palmer,
which was actually really, really cool.
Speaking of things, people should watch.
The show's kind of over at this point.
Oh, yeah, yeah, yeah.
ASUS, all right, America.
So we just had a video that we created for ASUS
that they just launched on their channel.
So you guys should definitely go check it out.
Oh, all the sound.
Hold on, where is it?
Here we go, here we go, here we go.
I'm posting it in the Twitch chat right now.
A couple people are saying that they watched it.
Thanks, guys, I appreciate it.
It's getting less views
than our totally unknown game indie content.
Oh, no, that's not the one.
Oh, people are saying they watched your video, okay.
The one that I'm posting
is me and Luke having a night battle
over the opportunity to win a notebook.
So it's kind of funny.
Which is funny, because we both ended up with them.
Yeah, I know.
I never realized that part of the storyline.
That's awesome.
All right, thanks for watching, guys.
You know, okay, we should like end the stream,
do our intro thing, end the stream,
and then start up an after party afterwards,
because that's what we did last time.
And I know they probably didn't,
but I heard Taran plotting.
We don't have any water this week.
We have moldy Twinkies.
Oh my God.
Okay.
We definitely have moldy Twinkies.
And Minecraft weapons.
This could legitimately hurt someone.
Yeah, okay.
We're prepared.
You're more prepared than me.
It could like actually damage them.
All right guys, thanks for watching.
We'll see you again next week.
Bye bye.